With the rapid advancement of technology in the last decade, we are surrounded by devices of all shapes and sizes. They come in the form of smartphones to smart displays, as well as our computing devices and even household equipment. The new generation of children are born into this age of abundant technology and it plays a huge role in shaping how these children nurture and grow. They are more dependent on digital avenues of communication and information retrieval, such as online messengers, games and social media platforms. However, these technologies may also contribute to the decrease in physical interaction and effectiveness of communication and learning. The purpose of this project is to explore the viability of integrating technol...
AbstractMobile device has become a common gadget among the society. The once known only for the weal...
This paper discusses the implementation of “JKalvi”, an E-Learning approach used to replace traditio...
In the last decade, a huge number of studies on game-based learning have revolutionized education an...
The didactic method of digital, game-based learning includes integrating educational content or lear...
The widespread use of smartphones to play games and the lack of use as a medium for learning mathema...
Games as educational tools are slowly gaining popularity in society. Gamification of human behavior ...
Using games as educational tools are picking up in the society. In this project, an Android game app...
With technology advancement and the rise of popularity of mobile devices, mobile gaming has and will...
Today, pupils at the age of 15 have spent their entire life surrounded by and interacting with diver...
Mobile Learning (also known as m-learning) and game based learning (GBL) are two important elements ...
Currently there is a growing demand for educational games and a consequent investment in this area. ...
Educational games provide an interesting concept of merging work and play together. As mobile games ...
As the world evolves and technology advances, it becomes inherent that technology plays a huge part ...
NoA mobile language learning system is implemented using an adventure game. The primary emphasis is ...
The thesis is devoted to the question of whether we can look for parallels between computer games, w...
AbstractMobile device has become a common gadget among the society. The once known only for the weal...
This paper discusses the implementation of “JKalvi”, an E-Learning approach used to replace traditio...
In the last decade, a huge number of studies on game-based learning have revolutionized education an...
The didactic method of digital, game-based learning includes integrating educational content or lear...
The widespread use of smartphones to play games and the lack of use as a medium for learning mathema...
Games as educational tools are slowly gaining popularity in society. Gamification of human behavior ...
Using games as educational tools are picking up in the society. In this project, an Android game app...
With technology advancement and the rise of popularity of mobile devices, mobile gaming has and will...
Today, pupils at the age of 15 have spent their entire life surrounded by and interacting with diver...
Mobile Learning (also known as m-learning) and game based learning (GBL) are two important elements ...
Currently there is a growing demand for educational games and a consequent investment in this area. ...
Educational games provide an interesting concept of merging work and play together. As mobile games ...
As the world evolves and technology advances, it becomes inherent that technology plays a huge part ...
NoA mobile language learning system is implemented using an adventure game. The primary emphasis is ...
The thesis is devoted to the question of whether we can look for parallels between computer games, w...
AbstractMobile device has become a common gadget among the society. The once known only for the weal...
This paper discusses the implementation of “JKalvi”, an E-Learning approach used to replace traditio...
In the last decade, a huge number of studies on game-based learning have revolutionized education an...