‘Reduction of The Self’ is an interactive narrative of the self circumscribed by the notion of social connections. Employing Irwin Altman’s onion analogy with the use of Russian nesting dolls, the artwork aims to peel the many layers of the self to reveal its core through the artist's personal experiences. The interaction includes opening and closing of the dolls to create combinations that activate different stories. These stories are presented in the form of illustrated cinemagraphs, which is an amalgamation of static images and animated video clips, accompanied by matching music to further accentuate the emotions that are encapsulated within its narratives.Bachelor of Fine Arts in Interactive Medi
This paper explores the potential of drawn animation as an arts-based autoethnographic method making...
© 2009 Kotoe IshiiDouble Bind: Splitting identity and the body as an object is a research project co...
This thesis examines the philosophical notion of selfhood in visual representation. I introduce the ...
‘Reduction of The Self’ is an interactive narrative of the self circumscribed by the notion of socia...
In the late 1950s, a new medium sprung out of televisual technology to become the latest tool of rep...
The paper is analyzing how people in late modern society characterized by de-traditionalization, use...
This research is based on an expression of 'alter ego' in the art of two dimensional (2D) stop motio...
The text examines how human, objects and digital technology interacted in the creation of a short an...
Adaptation of personal experiences to a screen is no new concept, in fact it is the driving force to...
Interactive film, delivered by computational processes, collapses the self; the singular, personal i...
The animation short I have produced is very personal on the subconscious level. There is no single t...
Debates about whether works of art can serve as a source of knowledge about the world or whether the...
The research project explores the concept of the self/other in contemporary art practice with its fo...
Debates about whether works of art can serve as a source of knowledge about the world or whether the...
As a doctoral student, I was asked to teach a course based on emerging technologies and postmodern m...
This paper explores the potential of drawn animation as an arts-based autoethnographic method making...
© 2009 Kotoe IshiiDouble Bind: Splitting identity and the body as an object is a research project co...
This thesis examines the philosophical notion of selfhood in visual representation. I introduce the ...
‘Reduction of The Self’ is an interactive narrative of the self circumscribed by the notion of socia...
In the late 1950s, a new medium sprung out of televisual technology to become the latest tool of rep...
The paper is analyzing how people in late modern society characterized by de-traditionalization, use...
This research is based on an expression of 'alter ego' in the art of two dimensional (2D) stop motio...
The text examines how human, objects and digital technology interacted in the creation of a short an...
Adaptation of personal experiences to a screen is no new concept, in fact it is the driving force to...
Interactive film, delivered by computational processes, collapses the self; the singular, personal i...
The animation short I have produced is very personal on the subconscious level. There is no single t...
Debates about whether works of art can serve as a source of knowledge about the world or whether the...
The research project explores the concept of the self/other in contemporary art practice with its fo...
Debates about whether works of art can serve as a source of knowledge about the world or whether the...
As a doctoral student, I was asked to teach a course based on emerging technologies and postmodern m...
This paper explores the potential of drawn animation as an arts-based autoethnographic method making...
© 2009 Kotoe IshiiDouble Bind: Splitting identity and the body as an object is a research project co...
This thesis examines the philosophical notion of selfhood in visual representation. I introduce the ...