Virtual Reality (VR) is widely use in the industrial nowadays, especially for sports games. The VR technologies allow people to connect within the virtual reality world anywhere and anytime regardless of the distance and pandemic situations. However, there are still some restrictions and software bugs in the virtual world. An algorithm for continuous dynamic collision detection is developed for VR pool games. The sweep-based 3D physics is applied to the cue ball and object ball movements, which ensures that the fast-moving balls collide with each other. Also, The Time-of Impact algorithms are exploited to compute potential collisions for an object by sweeping its forward trajectory using its current velocity. Experimental results are pres...
In virtual manufacturing environment, operator-system interactions and physical simulation require r...
Computer games are continuously improving graphics capabilities and game-play but the market demands...
Virtual reality applications such as computer games form a large portion of the computing industry. ...
International audienceCollision detection is an enabling technology for many virtual environments, g...
Collision detection is an enabling technology for many virtual environments, games, and virtual prot...
We propose an acceleration scheme for real-time many-body dynamic collision detection. We kinetize t...
International audienceWe present a fast algorithm for continuous collision detection between a movin...
We present data structures and algorithms for dynamic collision detection in virtual reality (VR) a...
International audienceWe present an interactive algorithm for continuous collision detection between...
of the Dissertation Efficient Collision Detection for Interactive 3D Graphics and Virtual Environmen...
We present a simple method for performing real-time collision detection in a virtual surgery environ...
Collision detection is the foundation of interaction in virtual reality. In Virtual design workspace...
In many virtual reality applications it is necessary to simulate the interaction among solid objects...
This paper presents a method for detecting collisions between objects under the hard real-time const...
Rapid and accurate detection of collision between virtual objects is crucial for many virtual realit...
In virtual manufacturing environment, operator-system interactions and physical simulation require r...
Computer games are continuously improving graphics capabilities and game-play but the market demands...
Virtual reality applications such as computer games form a large portion of the computing industry. ...
International audienceCollision detection is an enabling technology for many virtual environments, g...
Collision detection is an enabling technology for many virtual environments, games, and virtual prot...
We propose an acceleration scheme for real-time many-body dynamic collision detection. We kinetize t...
International audienceWe present a fast algorithm for continuous collision detection between a movin...
We present data structures and algorithms for dynamic collision detection in virtual reality (VR) a...
International audienceWe present an interactive algorithm for continuous collision detection between...
of the Dissertation Efficient Collision Detection for Interactive 3D Graphics and Virtual Environmen...
We present a simple method for performing real-time collision detection in a virtual surgery environ...
Collision detection is the foundation of interaction in virtual reality. In Virtual design workspace...
In many virtual reality applications it is necessary to simulate the interaction among solid objects...
This paper presents a method for detecting collisions between objects under the hard real-time const...
Rapid and accurate detection of collision between virtual objects is crucial for many virtual realit...
In virtual manufacturing environment, operator-system interactions and physical simulation require r...
Computer games are continuously improving graphics capabilities and game-play but the market demands...
Virtual reality applications such as computer games form a large portion of the computing industry. ...