Libraries have been a source of learning for many generations. With advancements in computing power and accessibility to Augmented Reality (AR) technologies, this project seeks to integrate AR technologies with books provided by National Library Board Singapore. This report will cover the technologies used, development and learning process involved in creating an AR application with realistic models and a user-friendly experience. The finalised application and its features will be discussed, as well as suggestions for future developers that will add on to this project.Bachelor of Engineering (Mechanical Engineering
Abstract: Augmented Reality (AR) is an emerging form of experience in which the Real World (RW) is e...
This project is based on the study and implementation of the augmented reality (AR) technology being...
Augmented Reality (AR) has started to integrate into our lives in recent years. AR technology has be...
As technology progresses, augmented reality has been gaining traction especially in the education in...
This project explores the potential benefits of using Augmented Reality (AR) technology in educatio...
Augmented Reality is rapidly developing in popularity because it brings elements of the virtual worl...
This thesis aims to research if AR can be an appropriate technology to learn UX design. The answer w...
The objective of the project is to develop a student learning application that tap on Augmented Real...
This paper investigates the methods of application of Augmented Reality (further AR) in mobile appli...
Augmented reality (AR) is an intriguing user interface technique that combines the properties of the...
DBS Library is looking into using Augmented Reality (AR) and we would like you to tell us what you t...
Augmented Reality can be defined as the interaction between virtual objects and the real world. In o...
A new paradigm, that it is possible to access information in any place at any time, led education re...
While early outdoor Augmented Reality (AR) systems required cumbersome equipment to be worn by the ...
Augmented Reality (AR) is a technology that superimposes computer-generated images on top of real wo...
Abstract: Augmented Reality (AR) is an emerging form of experience in which the Real World (RW) is e...
This project is based on the study and implementation of the augmented reality (AR) technology being...
Augmented Reality (AR) has started to integrate into our lives in recent years. AR technology has be...
As technology progresses, augmented reality has been gaining traction especially in the education in...
This project explores the potential benefits of using Augmented Reality (AR) technology in educatio...
Augmented Reality is rapidly developing in popularity because it brings elements of the virtual worl...
This thesis aims to research if AR can be an appropriate technology to learn UX design. The answer w...
The objective of the project is to develop a student learning application that tap on Augmented Real...
This paper investigates the methods of application of Augmented Reality (further AR) in mobile appli...
Augmented reality (AR) is an intriguing user interface technique that combines the properties of the...
DBS Library is looking into using Augmented Reality (AR) and we would like you to tell us what you t...
Augmented Reality can be defined as the interaction between virtual objects and the real world. In o...
A new paradigm, that it is possible to access information in any place at any time, led education re...
While early outdoor Augmented Reality (AR) systems required cumbersome equipment to be worn by the ...
Augmented Reality (AR) is a technology that superimposes computer-generated images on top of real wo...
Abstract: Augmented Reality (AR) is an emerging form of experience in which the Real World (RW) is e...
This project is based on the study and implementation of the augmented reality (AR) technology being...
Augmented Reality (AR) has started to integrate into our lives in recent years. AR technology has be...