According to Siddiqi et al.[45], “Part-based representations allow for recognition that is robust in the presence of occlusion, movement, deletion, or growth of portions of an object. In the task of forming high-level object-centered models from low-level image-based features, parts serve as an intermediate representation”. Shape decomposition is a fundamental problem in part-based shape representation. I propose the Minimum Near-Convex Decomposition (MNCD) to decompose arbitrary 2D and 3D shapes into the minimum number of “near-convex” parts. Visual naturalness is important for shape representation [36]. To improve the visual naturalness of the decomposition, two perception rules are considered and the shape decomposition is formulated as ...
In this work we provide the mathematical framework of !FTL, a new gesture recognition algorithm. Thi...
Abstract—This paper introduces an algorithm to track palm and fingertips based on images with depth ...
Vision-based hand posture detection and tracking is an important issue for Human to Computer Interac...
Abstract—The recently developed depth sensors, e.g., the Kinect sensor, have provided new opportunit...
Shape decomposition is a fundamental problem for part-based shape representation. We propose a novel...
In this paper, we use the output of a 3D sensor (ex. Kinect from Microsoft) to capture depth images ...
hand gesture based HCI might be the most natural and intuitive way to communicate between people and...
Abstract—Hand gesture recognition applications require as a first step a reliable identification of ...
In several conditions, teleoperated robot system is very useful in solving severe task in which auto...
Hand gesture based Human Computer Interaction (HCI) is one of the most natural and intuitive ways to...
Abstract Robust vision-based hand pose estimation is highly sought but still remains a challenging t...
Hand is a very convenient interlace for immersive human-computer interaction. Users can give command...
This paper presents an approach to the recognition of static hand gestures based on data acquired fr...
Gesture recognition is an important part of human-robot interaction. In order to achieve fast and st...
The hand is an important part of the body used to express information through gestures, and its move...
In this work we provide the mathematical framework of !FTL, a new gesture recognition algorithm. Thi...
Abstract—This paper introduces an algorithm to track palm and fingertips based on images with depth ...
Vision-based hand posture detection and tracking is an important issue for Human to Computer Interac...
Abstract—The recently developed depth sensors, e.g., the Kinect sensor, have provided new opportunit...
Shape decomposition is a fundamental problem for part-based shape representation. We propose a novel...
In this paper, we use the output of a 3D sensor (ex. Kinect from Microsoft) to capture depth images ...
hand gesture based HCI might be the most natural and intuitive way to communicate between people and...
Abstract—Hand gesture recognition applications require as a first step a reliable identification of ...
In several conditions, teleoperated robot system is very useful in solving severe task in which auto...
Hand gesture based Human Computer Interaction (HCI) is one of the most natural and intuitive ways to...
Abstract Robust vision-based hand pose estimation is highly sought but still remains a challenging t...
Hand is a very convenient interlace for immersive human-computer interaction. Users can give command...
This paper presents an approach to the recognition of static hand gestures based on data acquired fr...
Gesture recognition is an important part of human-robot interaction. In order to achieve fast and st...
The hand is an important part of the body used to express information through gestures, and its move...
In this work we provide the mathematical framework of !FTL, a new gesture recognition algorithm. Thi...
Abstract—This paper introduces an algorithm to track palm and fingertips based on images with depth ...
Vision-based hand posture detection and tracking is an important issue for Human to Computer Interac...