Purpose This study aims to examine if a pedagogical agent’s expressed anger, when framed as a feedback cue, can enhance mental effort and learning performance in a multimedia learning environment than expressed happiness. Design/methodology/approach A between-subjects experiment was conducted in which learners engaged with a multimedia learning material that taught programming algorithms, featuring a pedagogical agent who expressed anger or happiness as a feedback cue in response to the learners’ prior performance. Learners completed a self-reported scale and post-test for measuring mental effort and learning performance, respectively. Findings Female learners reported higher mental effort and had better learning performance when t...
The present study aimed to test the hypothesis that a smiling expression on the face of a talking pe...
The present study aimed to test the hypothesis that a smiling expression on the face of a talking pe...
The use of animated pedagogical agents with emotional capabilities in an interactive learning enviro...
Purpose This study aims to examine if a pedagogical agent’s expressed anger, when framed as a feedb...
In a traditional classroom environment, instructor enthusiasm has been shown to enhance student’s em...
An instructor may express disappointment in the educational milieu when learning effort and performa...
How do instructors' emotional expressions influence students' learning performance? Scholars and pra...
The current study investigates the impact of affect, mood contagion, and linguistic alignment on lea...
The Cognitive-Affective Theory of Learning with Media framework posits that the multimedia learning ...
Pedagogical agents, characters that guide through multimedia learning environments, recently gained ...
The use of animated pedagogical agents or avatars in instruction has lagged behind their use in ente...
This thesis examined the impact of two different tutorial strategies (Feedback and No-Feedback) depl...
We investigated whether expressions of anger can enhance creative performance. Building on the emoti...
International audienceProviding students with efficient instruction tailored to their individual cha...
Animated agents are electronic agents that interact with learners through voice, visuals or text an...
The present study aimed to test the hypothesis that a smiling expression on the face of a talking pe...
The present study aimed to test the hypothesis that a smiling expression on the face of a talking pe...
The use of animated pedagogical agents with emotional capabilities in an interactive learning enviro...
Purpose This study aims to examine if a pedagogical agent’s expressed anger, when framed as a feedb...
In a traditional classroom environment, instructor enthusiasm has been shown to enhance student’s em...
An instructor may express disappointment in the educational milieu when learning effort and performa...
How do instructors' emotional expressions influence students' learning performance? Scholars and pra...
The current study investigates the impact of affect, mood contagion, and linguistic alignment on lea...
The Cognitive-Affective Theory of Learning with Media framework posits that the multimedia learning ...
Pedagogical agents, characters that guide through multimedia learning environments, recently gained ...
The use of animated pedagogical agents or avatars in instruction has lagged behind their use in ente...
This thesis examined the impact of two different tutorial strategies (Feedback and No-Feedback) depl...
We investigated whether expressions of anger can enhance creative performance. Building on the emoti...
International audienceProviding students with efficient instruction tailored to their individual cha...
Animated agents are electronic agents that interact with learners through voice, visuals or text an...
The present study aimed to test the hypothesis that a smiling expression on the face of a talking pe...
The present study aimed to test the hypothesis that a smiling expression on the face of a talking pe...
The use of animated pedagogical agents with emotional capabilities in an interactive learning enviro...