In recent years, deep neural networks for strategy games have made significant progress. AlphaZero-like frameworks which combine Monte-Carlo tree search with reinforcement learning have been successfully applied to numerous games with perfect information. However, they have not been developed for domains where uncertainty and unknowns abound, and are therefore often considered unsuitable due to imperfect observations. Here, we challenge this view and argue that they are a viable alternative for games with imperfect information — a domain currently dominated by heuristic approaches or methods explicitly designed for hidden information, such as oracle-based techniques. To this end, we introduce a novel algorithm based solely on reinforcement ...
The AlphaGo, AlphaGo Zero, and AlphaZero series of algorithms are remarkable demonstrations of deep ...
The goal of this project is to develop an agent capable of playing a particular game at an above ave...
Artificial intelligence (AI) has achieved superhuman performance in board games such as Go, chess, a...
In recent years, deep neural networks for strategy games have made significant progress. AlphaZero-l...
This article presents and evaluates a family of AlphaZero value targets, subsuming previous variants...
In this work, we adapt a training approach inspired by the original AlphaGo system to play the imper...
This article presents and evaluates a family of AlphaZero value targets, subsuming previous variants...
Researchers have demonstrated that neural networks are vulnerable to adversarial examples and subtle...
Despite recent successes of Artificial Intelligence applied to games, the performance ofcooperative ...
Recently, the AlphaGo algorithm has managed to defeat the top level human player in the game of Go. ...
Stratego is a two-player, non-stochastic, imperfect-information strategy game in which players try t...
The AlphaZero algorithm achieved superhuman levels of play in chess, shogi, and Go by learning witho...
Using deep neural networks for reinforcement learning has proven very successful, as demonstrated by...
Recent developments in deep reinforcement learning applied to abstract strategy games such as Go, ch...
This thesis investigates artificial agents learning to make strategic decisions in imperfect-informa...
The AlphaGo, AlphaGo Zero, and AlphaZero series of algorithms are remarkable demonstrations of deep ...
The goal of this project is to develop an agent capable of playing a particular game at an above ave...
Artificial intelligence (AI) has achieved superhuman performance in board games such as Go, chess, a...
In recent years, deep neural networks for strategy games have made significant progress. AlphaZero-l...
This article presents and evaluates a family of AlphaZero value targets, subsuming previous variants...
In this work, we adapt a training approach inspired by the original AlphaGo system to play the imper...
This article presents and evaluates a family of AlphaZero value targets, subsuming previous variants...
Researchers have demonstrated that neural networks are vulnerable to adversarial examples and subtle...
Despite recent successes of Artificial Intelligence applied to games, the performance ofcooperative ...
Recently, the AlphaGo algorithm has managed to defeat the top level human player in the game of Go. ...
Stratego is a two-player, non-stochastic, imperfect-information strategy game in which players try t...
The AlphaZero algorithm achieved superhuman levels of play in chess, shogi, and Go by learning witho...
Using deep neural networks for reinforcement learning has proven very successful, as demonstrated by...
Recent developments in deep reinforcement learning applied to abstract strategy games such as Go, ch...
This thesis investigates artificial agents learning to make strategic decisions in imperfect-informa...
The AlphaGo, AlphaGo Zero, and AlphaZero series of algorithms are remarkable demonstrations of deep ...
The goal of this project is to develop an agent capable of playing a particular game at an above ave...
Artificial intelligence (AI) has achieved superhuman performance in board games such as Go, chess, a...