This paper contributes to new conceptions of human-system interface as lying within the symbiosis of the analogue and the digital. The analysis focuses on gesture and the body in sense-making within interaction. It investigates how aesthetic design works with this and facilitates it. The Tgarden model is used, a responsive play space for experimental performance augmented by computational media. The significance of this work is the analysis of emergent properties of human collaboration that are rooted outside the linguistic paradigm. This research was undertaken in collaboration with Georgia Tech, USA, and now with the Topological Media Lab, Concordia University, Canada
New Interfaces for Musical Expression must speak to the nature of ‘instrument’, that is, it must alw...
Gestures play an important role in communication. They support the listener, who is trying to unders...
International audienceThis article is based on the CIGALE project, an interdisciplinary research bet...
This paper contributes to new conceptions of human-system interface as lying within the symbiosis of...
Ambience and immersive technological environments allow us to explore some basics of human pragmatic...
Abstract Mixed media, as artful assemblages of digital objects and physical artefacts, provide disti...
Software and hardware developments in the 21st century have greatly expanded the realm of possibilit...
Wittgenstein's skepticism about the expressive scope of propositional language, Derrida's ...
International audienceAs part of the CIGALE project (Capture and Interaction with Artistic, Linguist...
University of Technology, Sydney. Faculty of Information Technology.NO FULL TEXT AVAILABLE. This the...
In this paper, we describe an interactive artwork that uses large body gestures as its primary inter...
This research explores emotional response to gesture in order to inform future product interaction d...
Gestures or behaviors are among the most important methods used to understand and communicate with o...
Gesture and Embodied Interaction is a five-month practice-led scoping project which explored motion ...
To explore methods of analysing physical interaction in digital learning environments. In particular...
New Interfaces for Musical Expression must speak to the nature of ‘instrument’, that is, it must alw...
Gestures play an important role in communication. They support the listener, who is trying to unders...
International audienceThis article is based on the CIGALE project, an interdisciplinary research bet...
This paper contributes to new conceptions of human-system interface as lying within the symbiosis of...
Ambience and immersive technological environments allow us to explore some basics of human pragmatic...
Abstract Mixed media, as artful assemblages of digital objects and physical artefacts, provide disti...
Software and hardware developments in the 21st century have greatly expanded the realm of possibilit...
Wittgenstein's skepticism about the expressive scope of propositional language, Derrida's ...
International audienceAs part of the CIGALE project (Capture and Interaction with Artistic, Linguist...
University of Technology, Sydney. Faculty of Information Technology.NO FULL TEXT AVAILABLE. This the...
In this paper, we describe an interactive artwork that uses large body gestures as its primary inter...
This research explores emotional response to gesture in order to inform future product interaction d...
Gestures or behaviors are among the most important methods used to understand and communicate with o...
Gesture and Embodied Interaction is a five-month practice-led scoping project which explored motion ...
To explore methods of analysing physical interaction in digital learning environments. In particular...
New Interfaces for Musical Expression must speak to the nature of ‘instrument’, that is, it must alw...
Gestures play an important role in communication. They support the listener, who is trying to unders...
International audienceThis article is based on the CIGALE project, an interdisciplinary research bet...