Pushdown multi-agent systems, modeled by pushdown game structures (PGSs), are an important paradigm of infinite-state multi-agent systems. Alternating-time temporal logics are well-known specification formalisms for multi-agent systems, where the selective path quantifier is introduced to reason about strategies of agents. In this paper, we investigate model checking algorithms for variants of alternating-time temporal logics over PGSs, initiated by Murano and Perelli at IJCAI'15. We first give a triply exponential-time model checking algorithm for ATL* over PGSs. The algorithm is based on the saturation method, and is the first global model checking algorithm with a matching lower bound. Next, we study the model checking problem for the al...
In this paper, we investigate the module-checking problem of pushdown multi-agent systems (PMS) agai...
In this paper, we investigate the module-checking problem of pushdown multi-agent systems (PMS) agai...
Pushdown systems equip a finite state system with an unbounded stack memory, and are thus infinite s...
Pushdown multi-agent systems, modeled by pushdown game structures (PGSs), are an important paradigm ...
Pushdown multi-agent systems, modeled by pushdown game structures (PGSs), are an important paradigm ...
In this paper, we investigate model checking algorithms for variants of strategy logic over pushdown...
In this paper, we investigate model checking algorithms for variants of strategy logic over pushdown...
Abstract This paper deals with the problem of verification ofgame-like structures by means of symbol...
Alternating-time temporal logic (ATL) is an extension of the branching-time temporal logic CTL, desi...
In this paper we investigate the model-checking problem of pushdown multi-agent systems for ATL* spe...
In this paper we investigate the model-checking problem of pushdown multi-agent systems for ATL* spe...
In this paper we investigate the model-checking problem of pushdown multi-agent systems for ATL* spe...
In this paper we investigate the model-checking problem of pushdown multi-agent systems for ATL? spe...
We investigate the parameterised model checking problem for specifications expressed in alternating-...
peer reviewedSome multi-agent scenarios call for the possibility of evaluating specifications in ari...
In this paper, we investigate the module-checking problem of pushdown multi-agent systems (PMS) agai...
In this paper, we investigate the module-checking problem of pushdown multi-agent systems (PMS) agai...
Pushdown systems equip a finite state system with an unbounded stack memory, and are thus infinite s...
Pushdown multi-agent systems, modeled by pushdown game structures (PGSs), are an important paradigm ...
Pushdown multi-agent systems, modeled by pushdown game structures (PGSs), are an important paradigm ...
In this paper, we investigate model checking algorithms for variants of strategy logic over pushdown...
In this paper, we investigate model checking algorithms for variants of strategy logic over pushdown...
Abstract This paper deals with the problem of verification ofgame-like structures by means of symbol...
Alternating-time temporal logic (ATL) is an extension of the branching-time temporal logic CTL, desi...
In this paper we investigate the model-checking problem of pushdown multi-agent systems for ATL* spe...
In this paper we investigate the model-checking problem of pushdown multi-agent systems for ATL* spe...
In this paper we investigate the model-checking problem of pushdown multi-agent systems for ATL* spe...
In this paper we investigate the model-checking problem of pushdown multi-agent systems for ATL? spe...
We investigate the parameterised model checking problem for specifications expressed in alternating-...
peer reviewedSome multi-agent scenarios call for the possibility of evaluating specifications in ari...
In this paper, we investigate the module-checking problem of pushdown multi-agent systems (PMS) agai...
In this paper, we investigate the module-checking problem of pushdown multi-agent systems (PMS) agai...
Pushdown systems equip a finite state system with an unbounded stack memory, and are thus infinite s...