The main goal of our project is to research and develop technologies that support users in Learning Networks. One of the questions in this research is how to tackle the problem of the difficulty for learners to navigate through the network: what is the most effective way to reach the learning target or which course can be studied best after finishing a particular one? The aim of this program is to simulate recommendations (strategies) of learning actions (LA's) for learners in a learning network with different (sub) domains, targets, preferences and competences. It is used to explore and to research the effectiveness of different recommendation strategies in various settings
Personal learning environment (PLE) solutions aim at empowering learners to design (ICT and web-base...
Recommender systems in social networking sites make users of these sites aware of various resources ...
International audience— A recommender system is used to guide a user so as to find an item when ther...
The main goal of our project is to research and develop technologies that support users in Learning ...
The main goal of our project is to research how recommender system technologies behave in Learning N...
Drachsler, H., Hummel, H. G. K., & Koper, R. (2008). Using Simulations to Evaluate the Effects of Re...
Recommender systems for e-learning demand specific pedagogy-oriented and hybrid recommendation strat...
Recommender systems for e-learning demand specific pedagogy-oriented and hybrid recommendation strat...
AbstractPersonal learning environments (PLEs) aim at putting the learner central stage and comprise ...
This article argues for the need of personal recommender systems in lifelong learning networks that ...
Recommender systems for e-learning demand specific pedagogy-oriented and hybrid recommendation strat...
Drachsler, H., Hummel, H. G. K., & Koper, R. (2008). Personal recommender systems for learners in li...
Abstract. This article addresses open questions of the discussions in the first SIRTEL workshop at t...
This project is about the design and development of navigation services for distributed learning net...
This paper offers an extended abstract of a PhD project that focuses on supporting learners in findi...
Personal learning environment (PLE) solutions aim at empowering learners to design (ICT and web-base...
Recommender systems in social networking sites make users of these sites aware of various resources ...
International audience— A recommender system is used to guide a user so as to find an item when ther...
The main goal of our project is to research and develop technologies that support users in Learning ...
The main goal of our project is to research how recommender system technologies behave in Learning N...
Drachsler, H., Hummel, H. G. K., & Koper, R. (2008). Using Simulations to Evaluate the Effects of Re...
Recommender systems for e-learning demand specific pedagogy-oriented and hybrid recommendation strat...
Recommender systems for e-learning demand specific pedagogy-oriented and hybrid recommendation strat...
AbstractPersonal learning environments (PLEs) aim at putting the learner central stage and comprise ...
This article argues for the need of personal recommender systems in lifelong learning networks that ...
Recommender systems for e-learning demand specific pedagogy-oriented and hybrid recommendation strat...
Drachsler, H., Hummel, H. G. K., & Koper, R. (2008). Personal recommender systems for learners in li...
Abstract. This article addresses open questions of the discussions in the first SIRTEL workshop at t...
This project is about the design and development of navigation services for distributed learning net...
This paper offers an extended abstract of a PhD project that focuses on supporting learners in findi...
Personal learning environment (PLE) solutions aim at empowering learners to design (ICT and web-base...
Recommender systems in social networking sites make users of these sites aware of various resources ...
International audience— A recommender system is used to guide a user so as to find an item when ther...