Space carving has emerged as a powerful method for multiview scene reconstruction. Although a wide variety of methods have been proposed, the quality of the reconstruction remains highly-dependent on the photometric consistency measure, and the threshold used to carve away voxels. In this paper, we present a novel photo-consistency measure that is motivated by a multiset variant of the chamfer distance. The new measure is robust to high amounts of within-view color variance and also takes into account the projection angles of back-projected pixels. Another critical issue in space carving is the selection of the photo-consistency threshold used to determine what surface voxels are kept or carved away. In this paper, a reliable thres...
This paper implements the reconstruction of 3D object from real scene input images using voxel color...
Scene reconstruction is one of the important problems in computer vision. One approach to scene reco...
Many surface reconstruction algorithms have been developed to process point data originating from la...
We present two extensions to the Space Carving framework. The first is a progressive scheme to bette...
This paper investigates the use of the Space Carving algorithm with outdoor image sequences, using a...
This paper investigates the use of the Space Carving algorithm with outdoor image sequences, using a...
Abstract: In this paper, we propose an optimal thresholding method for the voxel coloring in the rec...
In this paper, we present a semi-supervised approach to space carving by casting the recovery of vol...
mage-based 3D reconstruction remains a competitive field of research as state-of-the-art algorithms ...
We present a multi-resolution space carving algorithm that reconstructs a 3D model of visual scene p...
We address the problem of reconstructing 3D shapes from color data available in a sparse set of view...
In this thesis, we present two new methods to overcome the effects of both camera calibration errors...
© Copyright 2005 IEEEThis paper describes a novel approach to the problem of recovering information ...
A growing number of mixed reality applications have to build 3D models of arbitrary shapes. However,...
Scene reconstruction is one of the important problems in computer vision. One approach to scene reco...
This paper implements the reconstruction of 3D object from real scene input images using voxel color...
Scene reconstruction is one of the important problems in computer vision. One approach to scene reco...
Many surface reconstruction algorithms have been developed to process point data originating from la...
We present two extensions to the Space Carving framework. The first is a progressive scheme to bette...
This paper investigates the use of the Space Carving algorithm with outdoor image sequences, using a...
This paper investigates the use of the Space Carving algorithm with outdoor image sequences, using a...
Abstract: In this paper, we propose an optimal thresholding method for the voxel coloring in the rec...
In this paper, we present a semi-supervised approach to space carving by casting the recovery of vol...
mage-based 3D reconstruction remains a competitive field of research as state-of-the-art algorithms ...
We present a multi-resolution space carving algorithm that reconstructs a 3D model of visual scene p...
We address the problem of reconstructing 3D shapes from color data available in a sparse set of view...
In this thesis, we present two new methods to overcome the effects of both camera calibration errors...
© Copyright 2005 IEEEThis paper describes a novel approach to the problem of recovering information ...
A growing number of mixed reality applications have to build 3D models of arbitrary shapes. However,...
Scene reconstruction is one of the important problems in computer vision. One approach to scene reco...
This paper implements the reconstruction of 3D object from real scene input images using voxel color...
Scene reconstruction is one of the important problems in computer vision. One approach to scene reco...
Many surface reconstruction algorithms have been developed to process point data originating from la...