Existing models either describe textures as a non-hierarchical surface (by means of Markov-chains, time series and other stochastical methods) or distinguish only between micro and macro textures. Besides this, textures are used only for mapping colour information (usually derived from digitized photographs) on the object surface or for varying the normal vector of a given surface (bump mapping). In addition, the different models are strongly combined with special generation algorithms and the produced textures are exclusively raster images. As a consequence, the above models are not able to describe more than a few types of textures. First a definition of the term "texture" will be presented, then a survey and analysis of existing texture ...
International audienceA hierarchical set of operators for texture analysis is presented. The method ...
AbstractTraditionally, texture perception has been studied using artificial textures made of random ...
A procedure is described for synthesizing an image with the same texture as a given input image. To ...
Existing models either describe textures as a non-hierarchical surface (by means of Markov-chains, t...
Existing texture models either describe textures as a non-hierarchical surface property (by means of...
Existing texture models either describe textures as a non-hierarchical surface property (by means of...
The main goal of the thesis was to find mathematical models which can be used for texture modelling....
A central issue in computer vision is the problem of signal to symbol transformation. However, this ...
International audienceThis paper presents an analytical extension of texture synthesis techniques ba...
to appearInternational audienceWe present a multi-scale algorithm for mapping a texture defined by a...
Two models are presented for the generation of isotropic textures. The underlying constituents of th...
The description of textures based on formal grammar is proposed. The textural element is considered...
We present a novel method for texture synthesis on surfaces from examples. We consider a very gener...
Texture synthesis has always been an interesting research topic in Graphics. The popular neighborhoo...
In the last decade, new developments in remote sensing, photogrammetry and laser scannin...
International audienceA hierarchical set of operators for texture analysis is presented. The method ...
AbstractTraditionally, texture perception has been studied using artificial textures made of random ...
A procedure is described for synthesizing an image with the same texture as a given input image. To ...
Existing models either describe textures as a non-hierarchical surface (by means of Markov-chains, t...
Existing texture models either describe textures as a non-hierarchical surface property (by means of...
Existing texture models either describe textures as a non-hierarchical surface property (by means of...
The main goal of the thesis was to find mathematical models which can be used for texture modelling....
A central issue in computer vision is the problem of signal to symbol transformation. However, this ...
International audienceThis paper presents an analytical extension of texture synthesis techniques ba...
to appearInternational audienceWe present a multi-scale algorithm for mapping a texture defined by a...
Two models are presented for the generation of isotropic textures. The underlying constituents of th...
The description of textures based on formal grammar is proposed. The textural element is considered...
We present a novel method for texture synthesis on surfaces from examples. We consider a very gener...
Texture synthesis has always been an interesting research topic in Graphics. The popular neighborhoo...
In the last decade, new developments in remote sensing, photogrammetry and laser scannin...
International audienceA hierarchical set of operators for texture analysis is presented. The method ...
AbstractTraditionally, texture perception has been studied using artificial textures made of random ...
A procedure is described for synthesizing an image with the same texture as a given input image. To ...