The number of applications on graphics workstations using sound in order to enchance the human-computer interaction capabilities is increasing right now. Using and handling sound in addition to text and graphics seems to be the next forthcoming step towards a multimedia environment. This paper outlines a first approach for an audio content architecture consisting of different description layers which are able to handle different levels of abstraction. Therefore a comparison between image rendering and sound synthesis is made. Then a short overview on digital sound synthesis techniques and sound colour models is given in order to show hardware requirements as well as psychophysical difficulties. Finally, the audio layer model is presented. I...
This paper presents work in progress on automatic generation of "environmental sounds" based on phys...
Many hypermedia systems support a wide variety of media such as text, video and pictures, but audio ...
Most modern software applications have rich graphical user interfaces (GUIs). In the desk-top enviro...
This paper presents an object-oriented layered software architecture for describing and designing en...
The use of sound was explored as means for expressing perceptual attributes of visual textures. Two ...
The use of sound was explored as means for expressing perceptual attributes of visual textures. Two ...
In multimedia art and communication, sound models are needed which are versatile, responsive to user...
This thesis presents the design of a Graphical User Interface (GUI) for computer-based sound synthes...
In multimedia art and communication, sound models are needed which are versatile, responsive to user...
This paper presents work in progress on automatic generation of environmental sounds based on phys...
This paper examines modeling the acoustic environment (i.e. soundscape) with respect to its textural...
Although sophisticated multimedia authoring applications are now available to amateur programmers, t...
In multimedia products, graphical and audio objects enrich textual information. Combining these elem...
1 is analogous to graphics rendering when creating virtual auditory environments. In graphics, we ca...
This paper presents work in progress on automatic generation of "environmental sounds" based on phys...
This paper presents work in progress on automatic generation of "environmental sounds" based on phys...
Many hypermedia systems support a wide variety of media such as text, video and pictures, but audio ...
Most modern software applications have rich graphical user interfaces (GUIs). In the desk-top enviro...
This paper presents an object-oriented layered software architecture for describing and designing en...
The use of sound was explored as means for expressing perceptual attributes of visual textures. Two ...
The use of sound was explored as means for expressing perceptual attributes of visual textures. Two ...
In multimedia art and communication, sound models are needed which are versatile, responsive to user...
This thesis presents the design of a Graphical User Interface (GUI) for computer-based sound synthes...
In multimedia art and communication, sound models are needed which are versatile, responsive to user...
This paper presents work in progress on automatic generation of environmental sounds based on phys...
This paper examines modeling the acoustic environment (i.e. soundscape) with respect to its textural...
Although sophisticated multimedia authoring applications are now available to amateur programmers, t...
In multimedia products, graphical and audio objects enrich textual information. Combining these elem...
1 is analogous to graphics rendering when creating virtual auditory environments. In graphics, we ca...
This paper presents work in progress on automatic generation of "environmental sounds" based on phys...
This paper presents work in progress on automatic generation of "environmental sounds" based on phys...
Many hypermedia systems support a wide variety of media such as text, video and pictures, but audio ...
Most modern software applications have rich graphical user interfaces (GUIs). In the desk-top enviro...