This work investigates the processes of constructing and using multimedia information systems within the particular context of supporting real-world metaphors. It is recommended that authoring tools for multimedia environments should integrate mechanisms for both the design and implementation tasks. Furthermore, the tool should provide a set of real-world metaphors that support both the author in structuring the information, and the user in understanding and interacting with that information. By bringing the authoring and interaction processes closer together under a real-world metaphor, the author's task in constructing a usable and engaging multimedia information system should be much simpler. This paper discusses this and illustrates the...
textabstractAuthoring context sensitive, interactive multimedia presentations is much more complex t...
Authoring context sensitive, interactive multimedia presentations is much more complex than authorin...
This chapter is devoted to finding sources for metaphors of computer visualization and human-compute...
In this paper the hypermedia paradigm is discussed from the viewpoint of user interfaces. The proble...
In this paper the hypermedia paradigm is discussed from the viewpoint of user interfaces. The proble...
Users of hypermedia are known to suffer from confusion and loss of overview when navigating within t...
The integration of audio, video, graphics and text on the desktop promises to fundamentally challeng...
This paper describes the conceptualization and realization of a system called ShareME for informatio...
Computer-based products with multimedia user interfaces will need to communicate large amounts of da...
Much current research on hypermedia generation accepts user input only at the start of an otherwise ...
Multimedia involves the use of multiple forms of communication media in an interactive and integrate...
This paper describes the TDO model of media, which describes media as they are viewing by multimedia...
Creating compelling multimedia productions is a nontrivial task. This is as true for creating profes...
Metaphors are a powerful conceptual device to reason about human actions. As such, they have been he...
Abstract. The paper is devoted to problems of computer metaphors,, such as Interface metaphor and Vi...
textabstractAuthoring context sensitive, interactive multimedia presentations is much more complex t...
Authoring context sensitive, interactive multimedia presentations is much more complex than authorin...
This chapter is devoted to finding sources for metaphors of computer visualization and human-compute...
In this paper the hypermedia paradigm is discussed from the viewpoint of user interfaces. The proble...
In this paper the hypermedia paradigm is discussed from the viewpoint of user interfaces. The proble...
Users of hypermedia are known to suffer from confusion and loss of overview when navigating within t...
The integration of audio, video, graphics and text on the desktop promises to fundamentally challeng...
This paper describes the conceptualization and realization of a system called ShareME for informatio...
Computer-based products with multimedia user interfaces will need to communicate large amounts of da...
Much current research on hypermedia generation accepts user input only at the start of an otherwise ...
Multimedia involves the use of multiple forms of communication media in an interactive and integrate...
This paper describes the TDO model of media, which describes media as they are viewing by multimedia...
Creating compelling multimedia productions is a nontrivial task. This is as true for creating profes...
Metaphors are a powerful conceptual device to reason about human actions. As such, they have been he...
Abstract. The paper is devoted to problems of computer metaphors,, such as Interface metaphor and Vi...
textabstractAuthoring context sensitive, interactive multimedia presentations is much more complex t...
Authoring context sensitive, interactive multimedia presentations is much more complex than authorin...
This chapter is devoted to finding sources for metaphors of computer visualization and human-compute...