The paper will present a Design Environment with Emulation of Prototypes (DEEP) for designing hardware/software systems. The CAE tool DEEP consists of an integrated workframe for designing hardware/software systems and the Rapid Prototype Co-Emulator (RPCE) for hardware/software co-emulation and verification. For a flexible realization of the designed systems FPGAs by XILINX are widely used within the RPCE. Experience in prototype realizations will be presented
[[abstract]]In this paper, we present EMPAR, an interactive synthesis environment for hardware emula...
Historically, design and integration of a new architectural feature requires time consum-ing full sy...
Abstract This paper presents a multiple-FPGA-based experimentation board. The problem to be solved i...
Embedded System Architecture Design Based on Real-Time Emulation This paper presents a new approach ...
In this paper, we describe an emulator environment based on an FPGA prototyping board. This emulato...
Recent advances in Field-Programmable Gate Arrays (FPGA) and programmable interconnects have made it...
Abstract — With increasing number of hardware-software systems, there is a need for mechanisms to as...
This paper presents a new approach to the design of embedded systems. Due to restrictions that state...
Verification of DSP systems is an error-prone and time-consuming process, because many manual steps ...
This report discusses our work with an emulator based on field programmable gate array technology. T...
The unbelievable growth in the complexity of computer systems poses a difficult challenge on system ...
Brinkmann A, Langen D, Rückert U. A Rapid Prototyping Environment for Microprocessor based System-on...
The need for emulation as a technique in digital systems design was established in this paper. Three...
Hardware/software co-simulation is a technique that can help design and validate digital circuits co...
International audienceIn the face of power wall and high performance requirements, designers of hard...
[[abstract]]In this paper, we present EMPAR, an interactive synthesis environment for hardware emula...
Historically, design and integration of a new architectural feature requires time consum-ing full sy...
Abstract This paper presents a multiple-FPGA-based experimentation board. The problem to be solved i...
Embedded System Architecture Design Based on Real-Time Emulation This paper presents a new approach ...
In this paper, we describe an emulator environment based on an FPGA prototyping board. This emulato...
Recent advances in Field-Programmable Gate Arrays (FPGA) and programmable interconnects have made it...
Abstract — With increasing number of hardware-software systems, there is a need for mechanisms to as...
This paper presents a new approach to the design of embedded systems. Due to restrictions that state...
Verification of DSP systems is an error-prone and time-consuming process, because many manual steps ...
This report discusses our work with an emulator based on field programmable gate array technology. T...
The unbelievable growth in the complexity of computer systems poses a difficult challenge on system ...
Brinkmann A, Langen D, Rückert U. A Rapid Prototyping Environment for Microprocessor based System-on...
The need for emulation as a technique in digital systems design was established in this paper. Three...
Hardware/software co-simulation is a technique that can help design and validate digital circuits co...
International audienceIn the face of power wall and high performance requirements, designers of hard...
[[abstract]]In this paper, we present EMPAR, an interactive synthesis environment for hardware emula...
Historically, design and integration of a new architectural feature requires time consum-ing full sy...
Abstract This paper presents a multiple-FPGA-based experimentation board. The problem to be solved i...