The goal of this deliverable is to analyze, identify and specify the requirements of MOWARE. For this reason mobile environments and mobile applications are evaluated to get an understanding of the state of the art of mobile computing technologies and infrastructure; shortcoming of mobile environments; technical issues involved in the establishment and deployment of mobile applications; user and system requirements in regard to multimedia data handling. A general framework for mobile application scenarios, called MoFrame, is defined to establish a suitable set of system and user requirements on a mobile multimedia middleware (MoWare). This framework illuminates which components are involved within a mobile environment and how a mobile appli...
With the arrival of high-speed mobile communication networks and the increase of available mobile de...
As multimedia-enabled mobile devices such as smart phones and tablets are becoming the day-to-day co...
Abstract: Process of delivering multimedia learning objects such as text, video, images, audio, and ...
The current explosive expansion of mobile communication systems will lead to an increased demand for...
This paper describes a framework used to characterise mobile work in order to elicit functional and ...
As within desktop environments, the efficient handling of multimedia data is an indispensable reuqir...
The high popularity of mobile computing and the increasing number of powerful mobile phones that are...
This paper introduces an architecture, together with an implemented scenario, capable of dynamically...
In this paper an architecture is presented which enables applications on mobile computers to transpa...
The goal of the MoVi researcher group is to investigate the architectural and modeling implications ...
While the price of mobile devices is dropping quickly, the set of features and capabilities of these...
The goal of the MoVi researcher group is to investigate the architectural and modeling implications ...
Mobile environments are characterized by their variable resources (such as network bandwidth), limit...
Mobile computing has been affecting our everyday lives by providing us with continuous interaction p...
Currently, the development of mobile applications heavily relies on using conventional computers as ...
With the arrival of high-speed mobile communication networks and the increase of available mobile de...
As multimedia-enabled mobile devices such as smart phones and tablets are becoming the day-to-day co...
Abstract: Process of delivering multimedia learning objects such as text, video, images, audio, and ...
The current explosive expansion of mobile communication systems will lead to an increased demand for...
This paper describes a framework used to characterise mobile work in order to elicit functional and ...
As within desktop environments, the efficient handling of multimedia data is an indispensable reuqir...
The high popularity of mobile computing and the increasing number of powerful mobile phones that are...
This paper introduces an architecture, together with an implemented scenario, capable of dynamically...
In this paper an architecture is presented which enables applications on mobile computers to transpa...
The goal of the MoVi researcher group is to investigate the architectural and modeling implications ...
While the price of mobile devices is dropping quickly, the set of features and capabilities of these...
The goal of the MoVi researcher group is to investigate the architectural and modeling implications ...
Mobile environments are characterized by their variable resources (such as network bandwidth), limit...
Mobile computing has been affecting our everyday lives by providing us with continuous interaction p...
Currently, the development of mobile applications heavily relies on using conventional computers as ...
With the arrival of high-speed mobile communication networks and the increase of available mobile de...
As multimedia-enabled mobile devices such as smart phones and tablets are becoming the day-to-day co...
Abstract: Process of delivering multimedia learning objects such as text, video, images, audio, and ...