This paper introduces the idea of using real mirrors in combination with rear-projection systems for the purpose of interacting with and navigating through the displayed information. Subsequently a derived application is described. For this, we use a hand-held planar mirror and address two fundamental problems of applying head tracking with rear-projection planes: the limited viewing volume of these environments and their incapability of simultaneously supporting multiple observers. Furthermore, we describe the possibility of combining a reflective pad with a transparent one, thus introducing a complementary tool for interaction and navigation
Abstract. Mirroring is one of the fundamental light/surface interac-tions occurring in the real worl...
Abstract. In this paper, we propose a visual assistance system that shows the scene behind an object...
The ability to use a mirror as an instrument for spatial rea-soning enables an agent to make meaning...
In this paper, we introduce the concept of Extended VR (extending viewing space and interaction spac...
Immersive virtual environments require input devices that complement and bolster natural interaction...
Virtual avatars have been employed in many contexts, from simple conversational agents to communicat...
Abstract MR-mirror is a novel Mixed-Reality (MR) display system created by using real and virtual mi...
In contrast to virtual reality, which immerses the user in a wholly computergenerated perceptual env...
The proposed tracking technique allows to realize the direct interaction and control in augmented re...
Abstract. We present a Virtual Mirror system which is able to simulate a physically correct full-bod...
Navigation is one of the 3D interactions often needed to interact with a synthetic world. The latest...
In recent years, systems that allow users to see and touch virtual objects in the same space (visuo-...
Abstract We present an alternative interface that allows users to perceive new sensations in virtual...
International audienceMultimodality is a powerful paradigm to increase the realness and the easiness...
This paper introduces a method to merge real and virtual worlds in a mirror, and experiments to eval...
Abstract. Mirroring is one of the fundamental light/surface interac-tions occurring in the real worl...
Abstract. In this paper, we propose a visual assistance system that shows the scene behind an object...
The ability to use a mirror as an instrument for spatial rea-soning enables an agent to make meaning...
In this paper, we introduce the concept of Extended VR (extending viewing space and interaction spac...
Immersive virtual environments require input devices that complement and bolster natural interaction...
Virtual avatars have been employed in many contexts, from simple conversational agents to communicat...
Abstract MR-mirror is a novel Mixed-Reality (MR) display system created by using real and virtual mi...
In contrast to virtual reality, which immerses the user in a wholly computergenerated perceptual env...
The proposed tracking technique allows to realize the direct interaction and control in augmented re...
Abstract. We present a Virtual Mirror system which is able to simulate a physically correct full-bod...
Navigation is one of the 3D interactions often needed to interact with a synthetic world. The latest...
In recent years, systems that allow users to see and touch virtual objects in the same space (visuo-...
Abstract We present an alternative interface that allows users to perceive new sensations in virtual...
International audienceMultimodality is a powerful paradigm to increase the realness and the easiness...
This paper introduces a method to merge real and virtual worlds in a mirror, and experiments to eval...
Abstract. Mirroring is one of the fundamental light/surface interac-tions occurring in the real worl...
Abstract. In this paper, we propose a visual assistance system that shows the scene behind an object...
The ability to use a mirror as an instrument for spatial rea-soning enables an agent to make meaning...