The Virtual Table presents stereoscopic graphics to a user in a workbench-like setting. This device shares with other large-screen display technologies (such as data walls and surround-screen projection systems) the lack of human-centered unencumbered user interfaces and 3D interaction technologies. Such shortcomings present severe limitations to the application of virtual reality (VR) technology to time-critical applications as well as employment scenarios that involve heterogeneous groups of end-users without high levels of computer familiarity and expertise. Traditionally such employment scenarios are common in planning-related application areas such as mission rehearsal and command and control. For these applications, a high grade of fl...
Collaborative virtual environments for diagnosis and treatment planning are increasingly gaining imp...
National audienceIn recent years, Virtual Environments have appeared in new areas such as mass-marke...
The evolution of Human-Computer Interaction (HCI) over the last decade or so has rapidly tra...
Current state-of-the-art graphics workstations allow us to create images in less than 100ms which ar...
The rapid advances in computing and communications are dramatically changing all aspects of our live...
The rapid advances in computing and communications are dramatically changing all aspects of our live...
The use of Virtual Reality (VR) supports larger strategic goals in the industry, including the geogr...
In virtual reality systems the computer is used to create an artificial environment. To visualise th...
This chapter proposes a 3D hand input-based interface infrastructure to improve user experiences for...
Virtual reality (VR) entails the use of advanced technologies, including computers and various multi...
Abstract. Full and partial immersion in virtual reality are fundamental different user experiences: ...
Pfeiffer T, Weber M, Jung B. Ubiquitous Virtual Reality: Accessing Shared Virtual Environments throu...
Abstract This paper evaluates interaction methods within the general framework of navigation, select...
National audienceSince the appearance of the technology of virtual reality, the researchers were int...
Spatial scientific datasets are all around us, and 3D visualization is a powerful tool to explore de...
Collaborative virtual environments for diagnosis and treatment planning are increasingly gaining imp...
National audienceIn recent years, Virtual Environments have appeared in new areas such as mass-marke...
The evolution of Human-Computer Interaction (HCI) over the last decade or so has rapidly tra...
Current state-of-the-art graphics workstations allow us to create images in less than 100ms which ar...
The rapid advances in computing and communications are dramatically changing all aspects of our live...
The rapid advances in computing and communications are dramatically changing all aspects of our live...
The use of Virtual Reality (VR) supports larger strategic goals in the industry, including the geogr...
In virtual reality systems the computer is used to create an artificial environment. To visualise th...
This chapter proposes a 3D hand input-based interface infrastructure to improve user experiences for...
Virtual reality (VR) entails the use of advanced technologies, including computers and various multi...
Abstract. Full and partial immersion in virtual reality are fundamental different user experiences: ...
Pfeiffer T, Weber M, Jung B. Ubiquitous Virtual Reality: Accessing Shared Virtual Environments throu...
Abstract This paper evaluates interaction methods within the general framework of navigation, select...
National audienceSince the appearance of the technology of virtual reality, the researchers were int...
Spatial scientific datasets are all around us, and 3D visualization is a powerful tool to explore de...
Collaborative virtual environments for diagnosis and treatment planning are increasingly gaining imp...
National audienceIn recent years, Virtual Environments have appeared in new areas such as mass-marke...
The evolution of Human-Computer Interaction (HCI) over the last decade or so has rapidly tra...