Over the past few years, multi-touch user interfaces emerged from research prototypes into mass market products. This evolution has been mainly driven by innovative devices such as Apple's iPhone or Microsoft's Surface tabletop computer. Unfortunately, there seems to be a lack of software engineering abstractions in existing multi-touch development frameworks. Many multi-touch applications are based on hard-coded procedural low level event processing. This leads to proprietary solutions with a lack of gesture extensibility and cross-application reusability. We present Midas, a declarative model for the definition and detection of multi-touch gestures where gestures are expressed via logical rules over a set of input facts. We highlight how ...
Thesis (Ph.D.)--University of Washington, 2014The rise of ubiquitous touchscreen devices highlights ...
This paper describes the MTGest framework, an open library for adding multi-touch gesture interactio...
Intuition is an important yet ill-defined factor when designing effective multi-touch interactions. ...
Over the past few years, multi-touch user interfaces emerged from research prototypes into mass mark...
Interpreting multitouch interactions can be as simple as un-derstanding code that handles these mult...
Multi-touch gestures have become popular on a wide range of touchscreen devices, but the programming...
It is increasingly common for software and hardware systems to support touch-based interaction. Whil...
The way we use computers today will soon change. The technology of the future will allow us to inte...
Proliferation of novel types of gesture-based user interfaces has led to considerable fragmentation,...
An increasing number of today’s consumer devices such as mobile phones or tablet computers are equip...
DoctorThis study aims to propose a methodology for designing multi-touch gesture vocabularies applic...
Part 2: Long and Short PapersInternational audienceAs technology evolves (e.g. 3D cameras, accelerom...
At the time of writing, touch is revolutionizing the market with devices that have touch as the prim...
This master's thesis explores the world of multi-touch interaction with gesture recognition. The foc...
Gestural interaction has been identified as an important component of modern multimodal interfaces b...
Thesis (Ph.D.)--University of Washington, 2014The rise of ubiquitous touchscreen devices highlights ...
This paper describes the MTGest framework, an open library for adding multi-touch gesture interactio...
Intuition is an important yet ill-defined factor when designing effective multi-touch interactions. ...
Over the past few years, multi-touch user interfaces emerged from research prototypes into mass mark...
Interpreting multitouch interactions can be as simple as un-derstanding code that handles these mult...
Multi-touch gestures have become popular on a wide range of touchscreen devices, but the programming...
It is increasingly common for software and hardware systems to support touch-based interaction. Whil...
The way we use computers today will soon change. The technology of the future will allow us to inte...
Proliferation of novel types of gesture-based user interfaces has led to considerable fragmentation,...
An increasing number of today’s consumer devices such as mobile phones or tablet computers are equip...
DoctorThis study aims to propose a methodology for designing multi-touch gesture vocabularies applic...
Part 2: Long and Short PapersInternational audienceAs technology evolves (e.g. 3D cameras, accelerom...
At the time of writing, touch is revolutionizing the market with devices that have touch as the prim...
This master's thesis explores the world of multi-touch interaction with gesture recognition. The foc...
Gestural interaction has been identified as an important component of modern multimodal interfaces b...
Thesis (Ph.D.)--University of Washington, 2014The rise of ubiquitous touchscreen devices highlights ...
This paper describes the MTGest framework, an open library for adding multi-touch gesture interactio...
Intuition is an important yet ill-defined factor when designing effective multi-touch interactions. ...