This paper describes my work constructing a mobile collaborative Augmented Reality (AR) environment using web technologies. Based on existing AR system solution, it provides a specific collaborative application in the area of gaming. The solve the problems associated with certain collaborative aspects, an augmented reality 3D game like Tetris was developed for multiple users. A group of users wearing head-mounted displays in the same room or a remote user via Internet can interact with the same game in real time, in an individualized way and from any place in the world. The Tetris clone is used to identify problems and possible solutions for further implementation, i.e. specifically in industrial applications of collaborative AR. In this wo...
International audienceIn Augmented Reality (AR), users perceive virtual content anchored in the real...
International audienceIn Augmented Reality (AR), users perceive virtual content anchored in the real...
International audienceThe paper focuses on Augmented Reality systems in which interaction with the r...
Over the past number of years augmented reality (AR) has become an increasingly pervasive as a consu...
Games have been an important activity among people for many years, but it has never been as interest...
Mobile phones are an ideal platform for augmented reality. In this paper we describe how they can al...
Mobile phones are an ideal platform for augmented reality. In this paper we describe how they can a...
This paper describes an augmented reality (AR) environment that allows multiple participants or mult...
Augmented reality (AR) environment allows user or multi-user to interact with 2D and 3D data. AR sim...
Remote collaboration is important in Augmented Reality (AR) and Virtual Reality (VR) that allow user...
The following work focuses on the requirements for a Collaborative Augmented Reality System with the...
ledermann @ ims.tuwien.ac.at Abstract. Augmented Reality (AR) can naturally complement mobile comput...
International audienceIn Augmented Reality (AR), users perceive virtual content anchored in the real...
Abstract. In this paper we describe our view on challenges and possibilities in creating pervasive g...
International audienceIn Augmented Reality (AR), users perceive virtual content anchored in the real...
International audienceIn Augmented Reality (AR), users perceive virtual content anchored in the real...
International audienceIn Augmented Reality (AR), users perceive virtual content anchored in the real...
International audienceThe paper focuses on Augmented Reality systems in which interaction with the r...
Over the past number of years augmented reality (AR) has become an increasingly pervasive as a consu...
Games have been an important activity among people for many years, but it has never been as interest...
Mobile phones are an ideal platform for augmented reality. In this paper we describe how they can al...
Mobile phones are an ideal platform for augmented reality. In this paper we describe how they can a...
This paper describes an augmented reality (AR) environment that allows multiple participants or mult...
Augmented reality (AR) environment allows user or multi-user to interact with 2D and 3D data. AR sim...
Remote collaboration is important in Augmented Reality (AR) and Virtual Reality (VR) that allow user...
The following work focuses on the requirements for a Collaborative Augmented Reality System with the...
ledermann @ ims.tuwien.ac.at Abstract. Augmented Reality (AR) can naturally complement mobile comput...
International audienceIn Augmented Reality (AR), users perceive virtual content anchored in the real...
Abstract. In this paper we describe our view on challenges and possibilities in creating pervasive g...
International audienceIn Augmented Reality (AR), users perceive virtual content anchored in the real...
International audienceIn Augmented Reality (AR), users perceive virtual content anchored in the real...
International audienceIn Augmented Reality (AR), users perceive virtual content anchored in the real...
International audienceThe paper focuses on Augmented Reality systems in which interaction with the r...