We identify why current teleconferencing systems tend to be rigid system specific solutions. We present a flexible teleconferencing system. This is both scalable: depending on the display size and number of conferees, axe-parallel narrow-baseline stereo camera pairs for image capture and disparity estimation can be added or removed, and modular: the multi-view synthesis process being dynamic enough to produce virtual views from an N camera set-up
The increased availability of 3D devices on the market raises the interest in 3D technologies. A lot...
We describe Coliseum, a desktop system for immersive teleconferencing. Five cameras attached to a de...
A robust approach for joint motion and disparity estimation in stereo sequences to synthesize arbitr...
An important aim of immersive teleconferencing systems is to create realistic 3D virtual views of re...
This paper details a new modular approach to virtual view creation that is designed to work in conju...
To obtain an image-based immersive presence in a virtual world, two important factors should be cons...
In this paper we present an algorithm for the synthesis of multi viewpoint images at non-intermediat...
We present techniques and a system for synthesizing views for video teleconferencing between small g...
A new approach to telepresence is presented in which a multitude of stationary cameras are used to a...
Basic standards for videoconferencing services were specified several years ago and the European Vid...
A novel Multi-Level View Synthesis (MLVS) approach for 3D vision and free-viewpoint video applicatio...
A novel Multi-Level View Synthesis (MLVS) approach for 3D vision and free-viewpoint video applicatio...
A new signal processing approach towards a multiview 3D system is described. Stereo image signal pro...
A multi-camera view synthesis known as Multi-Level View Synthesis (MLVS) approach based on Depth Ima...
A multi-camera view synthesis known as Multi-Level View Synthesis (MLVS) approach based on Depth Ima...
The increased availability of 3D devices on the market raises the interest in 3D technologies. A lot...
We describe Coliseum, a desktop system for immersive teleconferencing. Five cameras attached to a de...
A robust approach for joint motion and disparity estimation in stereo sequences to synthesize arbitr...
An important aim of immersive teleconferencing systems is to create realistic 3D virtual views of re...
This paper details a new modular approach to virtual view creation that is designed to work in conju...
To obtain an image-based immersive presence in a virtual world, two important factors should be cons...
In this paper we present an algorithm for the synthesis of multi viewpoint images at non-intermediat...
We present techniques and a system for synthesizing views for video teleconferencing between small g...
A new approach to telepresence is presented in which a multitude of stationary cameras are used to a...
Basic standards for videoconferencing services were specified several years ago and the European Vid...
A novel Multi-Level View Synthesis (MLVS) approach for 3D vision and free-viewpoint video applicatio...
A novel Multi-Level View Synthesis (MLVS) approach for 3D vision and free-viewpoint video applicatio...
A new signal processing approach towards a multiview 3D system is described. Stereo image signal pro...
A multi-camera view synthesis known as Multi-Level View Synthesis (MLVS) approach based on Depth Ima...
A multi-camera view synthesis known as Multi-Level View Synthesis (MLVS) approach based on Depth Ima...
The increased availability of 3D devices on the market raises the interest in 3D technologies. A lot...
We describe Coliseum, a desktop system for immersive teleconferencing. Five cameras attached to a de...
A robust approach for joint motion and disparity estimation in stereo sequences to synthesize arbitr...