This book constitutes the refereed proceedings of the Second International Conference on Technologies for Interactive Digital Storytellilng and Entertainment, TIDSE 2004, held in Darmstadt, Germany in June 2004. The 30 revised full papers presented were carefully reviewed and selected for inclusion in the book; also included are the abstract of a keynote talk and 10 descriptions of demonstrations and interactive exhibitions of computer art. The papers are organized in topical sections on interactive storytelling, virtual humans, authoring, mobility, learning, theory, applications, gaming, and demonstrations and exhibitions
This book constitutes the refereed proceedings of the 8th InternationalConference on Interactive Dig...
This special issue of the International Journal of Arts and Technology comprises a selection of pape...
Includes bibliographical references and index.Book Fair 203.xx, 299 p. :"Art and Technology of Enter...
This book constitutes the refereed proceedings of the Third International Conference on Technologies...
The story, as a directed way to communicate information from one person to several other persons, ha...
These are the proceedings of the 3rd International Conference on Intelligent Technologies for Intera...
Abstract. Interactive storytelling and gaming technologies have great edutainment potential for enga...
This special issue brings together selected, extended contributions from the Fourth Conference on In...
This special issue brings together selected, extended contributions from the Fourth Conference on In...
This Special Issue contains updated and extended versions of a selection of papers that were present...
Interactive storytelling and gaming technologies have great edutainment potential for engaging visit...
© 2014, Springer International Publishing Switzerland. Art in the early twenty-first century is incr...
This book constitutes the refereed conference proceedings of the 9th International Conference on Adv...
Digital Storytelling shows you how to create immersive, interactive narratives across a multitude of...
With the constant development of digital means of entertainment – that are easily made available to ...
This book constitutes the refereed proceedings of the 8th InternationalConference on Interactive Dig...
This special issue of the International Journal of Arts and Technology comprises a selection of pape...
Includes bibliographical references and index.Book Fair 203.xx, 299 p. :"Art and Technology of Enter...
This book constitutes the refereed proceedings of the Third International Conference on Technologies...
The story, as a directed way to communicate information from one person to several other persons, ha...
These are the proceedings of the 3rd International Conference on Intelligent Technologies for Intera...
Abstract. Interactive storytelling and gaming technologies have great edutainment potential for enga...
This special issue brings together selected, extended contributions from the Fourth Conference on In...
This special issue brings together selected, extended contributions from the Fourth Conference on In...
This Special Issue contains updated and extended versions of a selection of papers that were present...
Interactive storytelling and gaming technologies have great edutainment potential for engaging visit...
© 2014, Springer International Publishing Switzerland. Art in the early twenty-first century is incr...
This book constitutes the refereed conference proceedings of the 9th International Conference on Adv...
Digital Storytelling shows you how to create immersive, interactive narratives across a multitude of...
With the constant development of digital means of entertainment – that are easily made available to ...
This book constitutes the refereed proceedings of the 8th InternationalConference on Interactive Dig...
This special issue of the International Journal of Arts and Technology comprises a selection of pape...
Includes bibliographical references and index.Book Fair 203.xx, 299 p. :"Art and Technology of Enter...