In today's information society, it is becoming increasingly necessary to acquire knowledge and to illustrate complex information. Already at school, an increasing amount of more and more complex facts has to be taught. This procedure continues at the universities as well as in working life. Modern didactic principles try to a greater extent to teach the learner knowledge by acting independently and by gaining own experiences. Such principles can easily be illustrated with the help of the Virtual and Augmented Reality technology. The aim of this thesis is to develop concepts for the use of Virtual and Augmented Reality for interactive knowledge transfer. For this purpose, the demands that are made on a virtual learning environment are initia...
VR technologies are gaining momentum in the field of education and particularly in the use of Virtua...
New technologies offer extraordinary possibilities for innovative teaching/learning activities, prov...
Within the last years virtual 3D worlds have raised increasing interest by researchers, developers a...
This diploma thesis deals about the didactic potential of Virtual Reality and the technological requ...
This paper discusses the requirements for Virtual Learning Environments from a didactical and implem...
In the work from the position of modern pedagogical science, a number of difficulties (risks) associ...
Abstract—In the past, the term E-learning was mentioned to any learning method that used electronic ...
This paper explores educational uses of virtual learning environment (VLE) concerned with issues of ...
In the last few years several studies have focussed their attention on the use of augmented reality ...
Abstract— The goal of this project is to develop a virtual reality based model for the purpose of im...
Today, virtual reality (VB) is widely used in various fields, especially in computer systems, engine...
VR technologies are gaining momentum in the field of education and particularly in the use of virtua...
This article explores the realm of virtual educational technology methods and their application in v...
Today, virtual reality (VB) is widely used in various fields, especially in computer systems, engine...
In the article the author focuses on developments that are aimed at the use of virtual technologi...
VR technologies are gaining momentum in the field of education and particularly in the use of Virtua...
New technologies offer extraordinary possibilities for innovative teaching/learning activities, prov...
Within the last years virtual 3D worlds have raised increasing interest by researchers, developers a...
This diploma thesis deals about the didactic potential of Virtual Reality and the technological requ...
This paper discusses the requirements for Virtual Learning Environments from a didactical and implem...
In the work from the position of modern pedagogical science, a number of difficulties (risks) associ...
Abstract—In the past, the term E-learning was mentioned to any learning method that used electronic ...
This paper explores educational uses of virtual learning environment (VLE) concerned with issues of ...
In the last few years several studies have focussed their attention on the use of augmented reality ...
Abstract— The goal of this project is to develop a virtual reality based model for the purpose of im...
Today, virtual reality (VB) is widely used in various fields, especially in computer systems, engine...
VR technologies are gaining momentum in the field of education and particularly in the use of virtua...
This article explores the realm of virtual educational technology methods and their application in v...
Today, virtual reality (VB) is widely used in various fields, especially in computer systems, engine...
In the article the author focuses on developments that are aimed at the use of virtual technologi...
VR technologies are gaining momentum in the field of education and particularly in the use of Virtua...
New technologies offer extraordinary possibilities for innovative teaching/learning activities, prov...
Within the last years virtual 3D worlds have raised increasing interest by researchers, developers a...