In this paper, we will explain our approach to create and animate virtual characters for real-time rendering applications in an easy and intuitive way. Furthermore we show a way how to develop interactive storylines for such real-time environments involving the created characters. We outline useful extensions for character animation based on the VRML97 and X3D standards and describe how to incorporate commercial tools for an optimized workflow. These results were developed within the Virtual Human project. An overview of the project is included in this paper
Over the last years, there has been a lot of interest in the area of Interactive Virtual Humans (IV...
As animated characters increasingly become vital parts of virtual environments, then the engines tha...
Virtual characters are an important part of many 3D graphical simulations. In entertainment or train...
International audienceIn this paper, we will explain our approach to create and animate virtual char...
In this paper, we focus on the different aspects of real time visualization and animation of realist...
In this paper, we focus on the different aspects of real time visualization and animation of realist...
This paper describes the usage of Computer Graphics and Interactive, Digital Storytelling Concepts w...
Computer animation and, particularly, virtual character animation, are very time consuming and skill...
The potential of animated characters in virtual environments is great. They can be used to populate ...
The authors have been working on simulating virtual humans for several years. Until recently, these ...
Virtual characters are an important part of many 3D graphical simulations. In entertainment or train...
The paper presents a virtual reality modeling system based on interactive web technologies. The syst...
Abstract: The paper shows the procedures of construction and animation of high-quality virtual human...
We describe a framework for modeling human body parts, animating them, and putting them in "vir...
Simulation motion of Virtual Reality (VR) objects and humans has experienced important developments ...
Over the last years, there has been a lot of interest in the area of Interactive Virtual Humans (IV...
As animated characters increasingly become vital parts of virtual environments, then the engines tha...
Virtual characters are an important part of many 3D graphical simulations. In entertainment or train...
International audienceIn this paper, we will explain our approach to create and animate virtual char...
In this paper, we focus on the different aspects of real time visualization and animation of realist...
In this paper, we focus on the different aspects of real time visualization and animation of realist...
This paper describes the usage of Computer Graphics and Interactive, Digital Storytelling Concepts w...
Computer animation and, particularly, virtual character animation, are very time consuming and skill...
The potential of animated characters in virtual environments is great. They can be used to populate ...
The authors have been working on simulating virtual humans for several years. Until recently, these ...
Virtual characters are an important part of many 3D graphical simulations. In entertainment or train...
The paper presents a virtual reality modeling system based on interactive web technologies. The syst...
Abstract: The paper shows the procedures of construction and animation of high-quality virtual human...
We describe a framework for modeling human body parts, animating them, and putting them in "vir...
Simulation motion of Virtual Reality (VR) objects and humans has experienced important developments ...
Over the last years, there has been a lot of interest in the area of Interactive Virtual Humans (IV...
As animated characters increasingly become vital parts of virtual environments, then the engines tha...
Virtual characters are an important part of many 3D graphical simulations. In entertainment or train...