We describe the Spinnstube, a new projection-based Augmented Reality display system for collaborative work environments. By simply attaching the system to a desk, real objects are augmented with virtual objects by using a half-silvered mirror. The display system is designed in a way that its components do not interfere with a table. So a user can freely move his/her hands within the interaction space. A user is able to interact with the system by grabbing and manipulating the real parts under the half-silvered mirror or using task specific input devices to control an application. By arranging up to 4 of these systems around a table, a collaborative work environment can be created
Augmented reality (AR) has the ability to enhance the real world by using computer-generated informa...
In this paper, we introduce the concept of Extended VR (extending viewing space and interaction spac...
Augmented reality makes it possible to visualize information directly within the context of the real...
International audienceIn this paper, we present a three-dimensional user interface for synchronous c...
This paper describes Manufaktur, a prototype of a concept and infrastructure that goes beyond the cl...
This paper presents the shared augmented reality system called TransVision. TransVi-sion augments re...
The rapid advances in computing and communications are dramatically changing all aspects of our live...
The rapid advances in computing and communications are dramatically changing all aspects of our live...
The Virtual Table presents stereoscopic graphics to a user in a workbench-like setting. This device ...
Abstract. This paper examines a steerable projection system, the everywhere displays projector (ED-p...
This paper presents the shared augmented reality system called TransVision. TransVision augments rea...
Laval VirtualInternational audienceThis paper presents a innovative environment for collaborative ap...
Recently, many researchers have worked on tabletop systems. One issue with tabletop interfaces is ho...
: We introduce a multi-user augmented reality system to support collaboration of participants in res...
This thesis project aims to study the design of an Augmented Reality solution for the industry that ...
Augmented reality (AR) has the ability to enhance the real world by using computer-generated informa...
In this paper, we introduce the concept of Extended VR (extending viewing space and interaction spac...
Augmented reality makes it possible to visualize information directly within the context of the real...
International audienceIn this paper, we present a three-dimensional user interface for synchronous c...
This paper describes Manufaktur, a prototype of a concept and infrastructure that goes beyond the cl...
This paper presents the shared augmented reality system called TransVision. TransVi-sion augments re...
The rapid advances in computing and communications are dramatically changing all aspects of our live...
The rapid advances in computing and communications are dramatically changing all aspects of our live...
The Virtual Table presents stereoscopic graphics to a user in a workbench-like setting. This device ...
Abstract. This paper examines a steerable projection system, the everywhere displays projector (ED-p...
This paper presents the shared augmented reality system called TransVision. TransVision augments rea...
Laval VirtualInternational audienceThis paper presents a innovative environment for collaborative ap...
Recently, many researchers have worked on tabletop systems. One issue with tabletop interfaces is ho...
: We introduce a multi-user augmented reality system to support collaboration of participants in res...
This thesis project aims to study the design of an Augmented Reality solution for the industry that ...
Augmented reality (AR) has the ability to enhance the real world by using computer-generated informa...
In this paper, we introduce the concept of Extended VR (extending viewing space and interaction spac...
Augmented reality makes it possible to visualize information directly within the context of the real...