We present a multi-view stereo algorithm that addresses the extreme changes in lighting, scale, clutter, and other effects in large online community photo collections. Our idea is to intelligently choose images to match, both at a per-view and per-pixel level. We show that such adaptive view selection enables robust performance even with dramatic appearance variability. The stereo matching technique takes as input sparse 3D points reconstructed from structure-from-motion methods and iteratively grows surfaces from these points. Optimizing for surface normals within a photoconsistency measure significantly improves the matching results. While the focus of our approach is to estimate high-quality depth maps, we also show examples of merging t...
Dense image matching methods enable efficient 3D data acquisition. Digital cameras are available at ...
International audienceBoosted by the Middlebury challenge, the precision of dense multi-view stereov...
Stereo matching algorithms and multi camera reconstruction algorithms are usually compared using ben...
We present a multi-view stereo algorithm that addresses the extreme changes in lighting, scale, clut...
International audienceWe propose a full study and methodology for multi-view stereo reconstruction w...
A novel multi-view stereo reconstruction method is presented. The algorithm is focused on accuracy a...
We present a novel multi-view photometric stereo technique that recovers the surface of textureless ...
A novel multi-view stereo reconstruction method is presented. The algorithm is focused on accuracy a...
We present a novel multi-view photometric stereo technique that recovers the surface of textureless ...
International audienceSince the initial comparison of Seitz et al., the accuracy of dense multiview ...
View Selection Strategies for Multi-View, Wide-Baseline Stereo Recovering 3D depth information from ...
International audienceDeep multi-view stereo (MVS) methods have been developed and extensively compa...
We study the problem of dense wide baseline stereo with varying illumination. We are motivated by th...
We propose a multi-view photometric stereo technique that uses photometric normal consistency to joi...
This chapter provides a review on correspondence growing techniques which have been used in multi-vi...
Dense image matching methods enable efficient 3D data acquisition. Digital cameras are available at ...
International audienceBoosted by the Middlebury challenge, the precision of dense multi-view stereov...
Stereo matching algorithms and multi camera reconstruction algorithms are usually compared using ben...
We present a multi-view stereo algorithm that addresses the extreme changes in lighting, scale, clut...
International audienceWe propose a full study and methodology for multi-view stereo reconstruction w...
A novel multi-view stereo reconstruction method is presented. The algorithm is focused on accuracy a...
We present a novel multi-view photometric stereo technique that recovers the surface of textureless ...
A novel multi-view stereo reconstruction method is presented. The algorithm is focused on accuracy a...
We present a novel multi-view photometric stereo technique that recovers the surface of textureless ...
International audienceSince the initial comparison of Seitz et al., the accuracy of dense multiview ...
View Selection Strategies for Multi-View, Wide-Baseline Stereo Recovering 3D depth information from ...
International audienceDeep multi-view stereo (MVS) methods have been developed and extensively compa...
We study the problem of dense wide baseline stereo with varying illumination. We are motivated by th...
We propose a multi-view photometric stereo technique that uses photometric normal consistency to joi...
This chapter provides a review on correspondence growing techniques which have been used in multi-vi...
Dense image matching methods enable efficient 3D data acquisition. Digital cameras are available at ...
International audienceBoosted by the Middlebury challenge, the precision of dense multi-view stereov...
Stereo matching algorithms and multi camera reconstruction algorithms are usually compared using ben...