In this paper, the authors present two techniques for streaming the output of computer games to an end device for remote gaming in a local area network. The authors exploit the streaming methods in the European project Games@Large, which aims at creating a networked game platform for home and hotel environments. A local PC based server executes a computer game and streams the graphical and audio output to local devices in the rooms, such that the users can play everywhere in the network. Dependent on the target resolution of the end device, different types of streaming are addressed. For small displays, the graphical output is captured and encoded as a video stream. For high resolution devices, the graphics commands of the game are captured...
Video games are typically executed on Windows platforms with DirectX API and require high performanc...
In an era of mobile computing where the latest of electronic consumer devices are cheaper, smaller, ...
Abstract — On-line computer gaming is steadily becoming more popular. This is partly due to the incr...
remote gaming, graphics streaming, 3D coding, networking In this paper, we present two techniques fo...
In this paper, we present a graphics streaming system for remote gaming in a local area network. The...
Computer game processing requirements for the CPU and graphics performance are growing all the time ...
In coming years we will see low cost networked consumer electronics (CE) devices dominating the livi...
Computer game processing requirements for the CPU and graphics performance are growing all the time ...
Abstract: Computer games are getting continuously more demanding in terms of CPU and graphics perfor...
Games have become important applications on mobile devices. A mobile gaming approach known as remote...
Video games are typically executed on Windows platforms with DirectX API and require high performanc...
International audienceThis paper proposes a complete framework for remote rendering of 3D and comple...
Abstract. Low cost networked consumer electronics (CE) are widely used. Various applications are off...
Low cost networked consumer electronics (CE) are widely used. Various applications are offered, incl...
Video games are typically executed on Windows platforms with DirectX API and require high performanc...
Video games are typically executed on Windows platforms with DirectX API and require high performanc...
In an era of mobile computing where the latest of electronic consumer devices are cheaper, smaller, ...
Abstract — On-line computer gaming is steadily becoming more popular. This is partly due to the incr...
remote gaming, graphics streaming, 3D coding, networking In this paper, we present two techniques fo...
In this paper, we present a graphics streaming system for remote gaming in a local area network. The...
Computer game processing requirements for the CPU and graphics performance are growing all the time ...
In coming years we will see low cost networked consumer electronics (CE) devices dominating the livi...
Computer game processing requirements for the CPU and graphics performance are growing all the time ...
Abstract: Computer games are getting continuously more demanding in terms of CPU and graphics perfor...
Games have become important applications on mobile devices. A mobile gaming approach known as remote...
Video games are typically executed on Windows platforms with DirectX API and require high performanc...
International audienceThis paper proposes a complete framework for remote rendering of 3D and comple...
Abstract. Low cost networked consumer electronics (CE) are widely used. Various applications are off...
Low cost networked consumer electronics (CE) are widely used. Various applications are offered, incl...
Video games are typically executed on Windows platforms with DirectX API and require high performanc...
Video games are typically executed on Windows platforms with DirectX API and require high performanc...
In an era of mobile computing where the latest of electronic consumer devices are cheaper, smaller, ...
Abstract — On-line computer gaming is steadily becoming more popular. This is partly due to the incr...