In this paper a framework for dynamically parameterizing emotional skin changes like blushing and pallor is outlined. The parameterization is based on physiological and psychological knowledge. Furthermore, an on-surface droplet flow simulation was integrated for simulating a weeping character. The skin color changes and the droplet flow simulation can operate in real-time and thus provide an animation, which is consistent with the facial expression of the virtual character
Most socially interactive virtual agents that generate facial expressions lack critical visual featu...
Facial skin appearance is affected by physical and physiological state of the skin. The facial expre...
We present the "empathie painting" - an interactive painterly rendering whose appearance adapts in r...
In this paper we present different aspects of rendering character emotions, as well as the outcome o...
Generating extreme appearances such as scared awaiting sweating while happy fit for tears (cry) and ...
Generating extreme appearances such as scared awaiting sweating while happy fit for tears (cry) and ...
Abstract. Wrinkles, blushing, sweating and tears are physiological manifestations of emotions in hum...
The color of skin is one of the key indicators of bodily change that affect facial expressions. The ...
The research on facial animation is growing and became more sensible in terms of three dimensional d...
Most of the earlier and existing computational models for facial animation consider only muscular ex...
The research on facial animation has grown very fast and become more realistic in term of 3D facial...
Abstract. A truly realistic virtual environment for simulation would require human characters to dis...
Displaying extreme expressions such as scared until sweating is not easy task that can be accomplish...
The research on facial animation has grown very fast and become more realistic in term of 3D facial ...
The quest for determining the glamorous conditions of the human facial skin based on the texture, co...
Most socially interactive virtual agents that generate facial expressions lack critical visual featu...
Facial skin appearance is affected by physical and physiological state of the skin. The facial expre...
We present the "empathie painting" - an interactive painterly rendering whose appearance adapts in r...
In this paper we present different aspects of rendering character emotions, as well as the outcome o...
Generating extreme appearances such as scared awaiting sweating while happy fit for tears (cry) and ...
Generating extreme appearances such as scared awaiting sweating while happy fit for tears (cry) and ...
Abstract. Wrinkles, blushing, sweating and tears are physiological manifestations of emotions in hum...
The color of skin is one of the key indicators of bodily change that affect facial expressions. The ...
The research on facial animation is growing and became more sensible in terms of three dimensional d...
Most of the earlier and existing computational models for facial animation consider only muscular ex...
The research on facial animation has grown very fast and become more realistic in term of 3D facial...
Abstract. A truly realistic virtual environment for simulation would require human characters to dis...
Displaying extreme expressions such as scared until sweating is not easy task that can be accomplish...
The research on facial animation has grown very fast and become more realistic in term of 3D facial ...
The quest for determining the glamorous conditions of the human facial skin based on the texture, co...
Most socially interactive virtual agents that generate facial expressions lack critical visual featu...
Facial skin appearance is affected by physical and physiological state of the skin. The facial expre...
We present the "empathie painting" - an interactive painterly rendering whose appearance adapts in r...