Depth-image-based rendering (DIBR) is used to generate additional views of a real-world scene from images or videos and associated per-pixel depth information. An inherent problem of the view synthesis concept is the fact that image information which is occluded in the original view may become visible in the "virtual" image. The resulting question is: how can these disocclusions be covered in a visually plausible manner? In this paper, a new temporally and spatially consistent hole filling method for DIBR is presented. In a first step, disocclusions in the depth map are filled. Then, a background sprite is generated and updated with every frame using the original and synthesized information from previous frames to achieve temporally consist...
Transmitting texture and depth maps from one or more reference views enables a user to freely choose...
Transmitting texture and depth maps from one or more reference views enables a user to freely choose...
Depth image-based rendering (DIBR) is an important technology in the process of 2D-to-3D conversion....
Depth-image-based rendering (DIBR) is used to generate addition-al views of a real-world scene from ...
In free viewpoint television or 3D video, depth image based rendering (DIBR) is used to generate vir...
In free viewpoint television or 3D video, depth image based ren-dering (DIBR) is used to generate vi...
Depth-image-based rendering (DIBR) is a commonly used method for synthesizing additional views using...
Depth image based rendering (DIBR) plays an important role in producing virtual views using 3D-video...
International audienceIn this paper we propose a depth-aided patch based inpainting method to perfor...
Abstract—Depth image-based rendering (DIBR) techniques al-low for a wide variety of 3-D applications...
International audienceIn this paper we propose a depth-aided patch based inpainting method to perfor...
Depth-image-based rendering (DIBR) is a view synthesis technique that generates virtual views by war...
Abstract—Transmitting texture and depth maps from one or more reference views enables a user to free...
Abstract—Transmitting texture and depth maps from one or more reference views enables a user to free...
In this paper, a novel Depth Image-based Rendering (DIBR) method, which generates virtual views from...
Transmitting texture and depth maps from one or more reference views enables a user to freely choose...
Transmitting texture and depth maps from one or more reference views enables a user to freely choose...
Depth image-based rendering (DIBR) is an important technology in the process of 2D-to-3D conversion....
Depth-image-based rendering (DIBR) is used to generate addition-al views of a real-world scene from ...
In free viewpoint television or 3D video, depth image based rendering (DIBR) is used to generate vir...
In free viewpoint television or 3D video, depth image based ren-dering (DIBR) is used to generate vi...
Depth-image-based rendering (DIBR) is a commonly used method for synthesizing additional views using...
Depth image based rendering (DIBR) plays an important role in producing virtual views using 3D-video...
International audienceIn this paper we propose a depth-aided patch based inpainting method to perfor...
Abstract—Depth image-based rendering (DIBR) techniques al-low for a wide variety of 3-D applications...
International audienceIn this paper we propose a depth-aided patch based inpainting method to perfor...
Depth-image-based rendering (DIBR) is a view synthesis technique that generates virtual views by war...
Abstract—Transmitting texture and depth maps from one or more reference views enables a user to free...
Abstract—Transmitting texture and depth maps from one or more reference views enables a user to free...
In this paper, a novel Depth Image-based Rendering (DIBR) method, which generates virtual views from...
Transmitting texture and depth maps from one or more reference views enables a user to freely choose...
Transmitting texture and depth maps from one or more reference views enables a user to freely choose...
Depth image-based rendering (DIBR) is an important technology in the process of 2D-to-3D conversion....