This study aimed to determine the effect of using a gamification-based flipped classroom on the learning outcomes of fifth-grade elementary school students in science. The method used was a quasi-experimental quantitative research method with a 2x3 factorial design. The research was conducted in two sub-districts in Bandung, namely Coblong and Cibeunying Kaler sub-districts. Samples will be taken by purposive sampling technique. The results showed: 1) the effect of the gamification-based flipped classroom model on the science learning outcomes, 2) there was an influence on student learning outcomes between the gamification-based flipped classroom model for students who had strong learning motivation, 5) there was no effect on learning outco...
Tujuan penelitian ini adalah untuk mengetahui apakah peningkatan kemampuan pemahaman konsep matemati...
This study purpouse to determine whether or not there is an effect of the flipped classroom learning...
Flipped Classroom model is a model where in the learning process is not like in general, that is in ...
This study aimed to determine the effect of using a gamification-based flipped classroom on the lear...
Pendidikan saat ini harus mampu membangun kemauan dan mengembangkan kreativitas peserta didik dalam ...
This study aims to determine whether or not there is an effect on student learning outcomes by apply...
This study aims to determine the application of the learning model flipped classroom on PAI subjects...
This qualitative research aims to describe the students' interests and learning outcomes by learning...
Flipped classroom has become emerging trend during pandemic and require investigation to its applica...
Penelitian ini bertujuan untuk mengetahui pengaruh model flipped classroom terhadap hasil belajar si...
This study aims to determine the effect of using the modelflipped classroom assisted by google class...
The ability of teachers to choose learning strategies is an essential and significant concern. In th...
Abstrak. Penelitian ini adalah penelitian eksperimen semu (Quasi Experiment) yang bertujuan untuk me...
The research aims to describe whether or not there is an effect of the flipped classroom learning me...
Kemandirian belajar adalah kesiapan individu untuk belajar dengan inisiatif sendiri, dengan atau tan...
Tujuan penelitian ini adalah untuk mengetahui apakah peningkatan kemampuan pemahaman konsep matemati...
This study purpouse to determine whether or not there is an effect of the flipped classroom learning...
Flipped Classroom model is a model where in the learning process is not like in general, that is in ...
This study aimed to determine the effect of using a gamification-based flipped classroom on the lear...
Pendidikan saat ini harus mampu membangun kemauan dan mengembangkan kreativitas peserta didik dalam ...
This study aims to determine whether or not there is an effect on student learning outcomes by apply...
This study aims to determine the application of the learning model flipped classroom on PAI subjects...
This qualitative research aims to describe the students' interests and learning outcomes by learning...
Flipped classroom has become emerging trend during pandemic and require investigation to its applica...
Penelitian ini bertujuan untuk mengetahui pengaruh model flipped classroom terhadap hasil belajar si...
This study aims to determine the effect of using the modelflipped classroom assisted by google class...
The ability of teachers to choose learning strategies is an essential and significant concern. In th...
Abstrak. Penelitian ini adalah penelitian eksperimen semu (Quasi Experiment) yang bertujuan untuk me...
The research aims to describe whether or not there is an effect of the flipped classroom learning me...
Kemandirian belajar adalah kesiapan individu untuk belajar dengan inisiatif sendiri, dengan atau tan...
Tujuan penelitian ini adalah untuk mengetahui apakah peningkatan kemampuan pemahaman konsep matemati...
This study purpouse to determine whether or not there is an effect of the flipped classroom learning...
Flipped Classroom model is a model where in the learning process is not like in general, that is in ...