Immersive visualization environments have generally been built on single user stereoscopic displays. We have extended these systems to multi-view systems that provide perspectively correct stereoscopic image pairs for up to six users. As a result, groups of users can explore a shared 3D virtual environment from all perspectives and discuss it using barehanded gestures. From all displayed images, each user should perceive only one dedicated image per eye. All additional views must be filtered. Consequently, the noise level for each user increases with the number of displayed views. Keeping the image crosstalk under the threshold of human perception is a necessity for this type of visualization system. To separate the images we have used a hy...
Stereo displays suffer from crosstalk, an effect that reduces or even inhibits the viewer's ability ...
In this paper a procedure for crosstalk (CT) measurements on spatial-multiplexed multi-user autoster...
Studying binocular vision requires precise control over the stimuli presented to the left and right ...
\u3cp\u3eIn stereoscopic displays, the views for both eyes must be clearly separated otherwise cross...
Substantial progress in liquid-crystal display and polarization film technology has enabled several ...
A Stereoscopic display enables viewers to see depth by showing horizontally shifted images to their ...
The effect of crosstalk in multi-view autostereoscopic 3D displays on perceived image quality is ass...
In recent years, huge advancements in stereoscopic displays and 3D projection technologies have been...
Stereoscopic perception is achievable when the observer sees a scene from a slightly different angle...
Most of the stereoscopic displays suffer from crosstalk causing serious fatigue, headache, eyestrain...
In this study, we suggest a new concept of 3D crosstalk for auto-stereoscopic displays and obtain 3D...
Multiview autostereoscopic displays are considered as the future of 3DTV. However, these displays su...
In this paper we describe our implementations of multi-user stereo systems based on shuttered LCD-pr...
In today's upper class vehicles, head-up displays (HUDs) are state of the art human-machine interfac...
Projection-based immersive virtual environments are very powerful tools to work on engineering and s...
Stereo displays suffer from crosstalk, an effect that reduces or even inhibits the viewer's ability ...
In this paper a procedure for crosstalk (CT) measurements on spatial-multiplexed multi-user autoster...
Studying binocular vision requires precise control over the stimuli presented to the left and right ...
\u3cp\u3eIn stereoscopic displays, the views for both eyes must be clearly separated otherwise cross...
Substantial progress in liquid-crystal display and polarization film technology has enabled several ...
A Stereoscopic display enables viewers to see depth by showing horizontally shifted images to their ...
The effect of crosstalk in multi-view autostereoscopic 3D displays on perceived image quality is ass...
In recent years, huge advancements in stereoscopic displays and 3D projection technologies have been...
Stereoscopic perception is achievable when the observer sees a scene from a slightly different angle...
Most of the stereoscopic displays suffer from crosstalk causing serious fatigue, headache, eyestrain...
In this study, we suggest a new concept of 3D crosstalk for auto-stereoscopic displays and obtain 3D...
Multiview autostereoscopic displays are considered as the future of 3DTV. However, these displays su...
In this paper we describe our implementations of multi-user stereo systems based on shuttered LCD-pr...
In today's upper class vehicles, head-up displays (HUDs) are state of the art human-machine interfac...
Projection-based immersive virtual environments are very powerful tools to work on engineering and s...
Stereo displays suffer from crosstalk, an effect that reduces or even inhibits the viewer's ability ...
In this paper a procedure for crosstalk (CT) measurements on spatial-multiplexed multi-user autoster...
Studying binocular vision requires precise control over the stimuli presented to the left and right ...