Personas have been widely used during requirements engineering-related tasks. However, the presentation, composition, level of details and other characteristics varies greatly by domain of use. To better understand these, we formed a curated set of nearly 100 personas from 41 academic papers and analysed their similarities and differences. We then used our analysis to formulate a preliminary taxonomy of personas used for Requirements Engineering-related tasks. We describe our key findings from our analysis with examples, our preliminary taxonomy, and discuss ways the taxonomy can be used and further improved.</p
Personas are artificial character based representations of user goals, attitudes, motivations and ab...
The paucity of projects where persona is the research foci and a lack of consensus on this artefact ...
How to create personas to improve designs for behaviour change strategies in the public domain? Thre...
A primary vehicle for understanding the user in the context of the requirements for a system has bee...
AbstractThis paper examines the concept of Persona, a concept which has been used by the Human-Compu...
Persona Corpus which is a list of 98 personas used in Requirements Engineering/Software Engineering ...
Persona is a fictional character that archetypically represents a user group. Persona identification...
Even though the persona method is a well-known tool in the Human-Technology Interaction field for kn...
Designing and developing successful technological innovations requires interdisciplinary research te...
The undergraduate programs within electrical engineering, computer science and engineering and softw...
The design of software applications is a multistage creative process. User Centred Design (UCD) is a...
A persona represents a group of target users that share common behavioral characteristics. The perso...
AbstractThis paper provides an insight into incorporating persona concept and developing ontologies ...
Personas is a technique that supports designing and engineering interactive systems with the focus o...
Practitioners in user-centric industries have increasingly recognized the applicability of personas....
Personas are artificial character based representations of user goals, attitudes, motivations and ab...
The paucity of projects where persona is the research foci and a lack of consensus on this artefact ...
How to create personas to improve designs for behaviour change strategies in the public domain? Thre...
A primary vehicle for understanding the user in the context of the requirements for a system has bee...
AbstractThis paper examines the concept of Persona, a concept which has been used by the Human-Compu...
Persona Corpus which is a list of 98 personas used in Requirements Engineering/Software Engineering ...
Persona is a fictional character that archetypically represents a user group. Persona identification...
Even though the persona method is a well-known tool in the Human-Technology Interaction field for kn...
Designing and developing successful technological innovations requires interdisciplinary research te...
The undergraduate programs within electrical engineering, computer science and engineering and softw...
The design of software applications is a multistage creative process. User Centred Design (UCD) is a...
A persona represents a group of target users that share common behavioral characteristics. The perso...
AbstractThis paper provides an insight into incorporating persona concept and developing ontologies ...
Personas is a technique that supports designing and engineering interactive systems with the focus o...
Practitioners in user-centric industries have increasingly recognized the applicability of personas....
Personas are artificial character based representations of user goals, attitudes, motivations and ab...
The paucity of projects where persona is the research foci and a lack of consensus on this artefact ...
How to create personas to improve designs for behaviour change strategies in the public domain? Thre...