In this paper, we describe a multimodal brain-computer interface (BCI) experiment, situated in a highly immersive CAVE. A subject sitting in the virtual environment controls the main character of a virtual reality game: a penguin that slides down a snowy mountain slope. While the subject can trigger a jump action via the BCI, additional steering with a game controller as a secondary task was tested. Our experiment profits from the game as an attractive task where the subject is motivated to get a higher score with a better BCI performance. A BCI based on the so-called brain switch was applied, which allows discrete asynchronous actions. Fourteen subjects participated, of which 50% achieved the required performance to test the penguin game. ...
We have set up a brain-computer interface to be used as an input device to a highly immersive virtua...
A Brain-Computer Interface (BCI) is a communication system between the brainand a machine like a com...
BCI gaming is a very young field; most games are proof-of-concepts. Work that compares BCIs in a gam...
In this paper, we describe a multimodal brain-computer interface (BCI) experiment, situated in a hig...
We describe a multi-modal brain-computer interface (BCI) experiment, situated in a highly immersive ...
Abstract: A brain-computer interface (BCI) can arguably be considered the ultimate user interface, w...
A brain-computer interface (BCI) is a new communication channel between the human brain and a comput...
In recent years we have seen a rising interest in brain-computer interfacing for human-computer inte...
Major challenges must be tackled for brain-computer interfaces to mature into an established communi...
Brain-computer interface (BCI) users must first participate in many training sessions to obtain adeq...
International audienceBrain-Computer Interfaces (BCI) introduce a novel way of interacting with real...
Brain-Computer Interfaces (BCI) introduce a novel way of interact-ing with real and virtual environm...
The Computer Brain Interface (BCIs) is a new type of user interface designed to recognize real-time ...
We have set up a brain-computer interface (BCI) to be used as an input device to a highly immersive ...
International audienceBrain-computer interfaces (BCI) are interaction devices which enable users to ...
We have set up a brain-computer interface to be used as an input device to a highly immersive virtua...
A Brain-Computer Interface (BCI) is a communication system between the brainand a machine like a com...
BCI gaming is a very young field; most games are proof-of-concepts. Work that compares BCIs in a gam...
In this paper, we describe a multimodal brain-computer interface (BCI) experiment, situated in a hig...
We describe a multi-modal brain-computer interface (BCI) experiment, situated in a highly immersive ...
Abstract: A brain-computer interface (BCI) can arguably be considered the ultimate user interface, w...
A brain-computer interface (BCI) is a new communication channel between the human brain and a comput...
In recent years we have seen a rising interest in brain-computer interfacing for human-computer inte...
Major challenges must be tackled for brain-computer interfaces to mature into an established communi...
Brain-computer interface (BCI) users must first participate in many training sessions to obtain adeq...
International audienceBrain-Computer Interfaces (BCI) introduce a novel way of interacting with real...
Brain-Computer Interfaces (BCI) introduce a novel way of interact-ing with real and virtual environm...
The Computer Brain Interface (BCIs) is a new type of user interface designed to recognize real-time ...
We have set up a brain-computer interface (BCI) to be used as an input device to a highly immersive ...
International audienceBrain-computer interfaces (BCI) are interaction devices which enable users to ...
We have set up a brain-computer interface to be used as an input device to a highly immersive virtua...
A Brain-Computer Interface (BCI) is a communication system between the brainand a machine like a com...
BCI gaming is a very young field; most games are proof-of-concepts. Work that compares BCIs in a gam...