This article does not have an abstract. The full text is available to view via the official url link above, and is also accessible in pdf format via the "Publication" link below
Game Studies is a rapidly growing area of contemporary scholarship, yet volumes in the area have ten...
This study follows the design and development of an educational digital game, Tales of Iona, which w...
In my thesis I focus on analysing the representations and images in historical digital games. I base...
This article does not have an abstract. The full text is available to view via the official url lin...
This paper seeks to address the theme of the 2018 conference by examining the significant role game ...
Many game designers exploit elements, events, characters and narrations retrieved from human history...
This thesis investigates how ancient history can be effectively presented through serious games for ...
In recent years, medieval videogames have come under increased academic scrutiny. This includes both...
History is very much present in children's lives through a myriad of cultural products varying from ...
This dissertation addresses the social significance of parlour games as forms of cultural expression...
In the last decades, digital games based on historical themes or settings have become an important f...
In the last decades, digital games based on historical themes or settings have become an important f...
Acknowledgements and funding I wish to thank Dr David Smith and Aloyise Mulligan from the School of ...
Historical computer games are a relatively young medium but they have a great potential to influence...
How may historians best express history through computer games? This article sug-gests that the answ...
Game Studies is a rapidly growing area of contemporary scholarship, yet volumes in the area have ten...
This study follows the design and development of an educational digital game, Tales of Iona, which w...
In my thesis I focus on analysing the representations and images in historical digital games. I base...
This article does not have an abstract. The full text is available to view via the official url lin...
This paper seeks to address the theme of the 2018 conference by examining the significant role game ...
Many game designers exploit elements, events, characters and narrations retrieved from human history...
This thesis investigates how ancient history can be effectively presented through serious games for ...
In recent years, medieval videogames have come under increased academic scrutiny. This includes both...
History is very much present in children's lives through a myriad of cultural products varying from ...
This dissertation addresses the social significance of parlour games as forms of cultural expression...
In the last decades, digital games based on historical themes or settings have become an important f...
In the last decades, digital games based on historical themes or settings have become an important f...
Acknowledgements and funding I wish to thank Dr David Smith and Aloyise Mulligan from the School of ...
Historical computer games are a relatively young medium but they have a great potential to influence...
How may historians best express history through computer games? This article sug-gests that the answ...
Game Studies is a rapidly growing area of contemporary scholarship, yet volumes in the area have ten...
This study follows the design and development of an educational digital game, Tales of Iona, which w...
In my thesis I focus on analysing the representations and images in historical digital games. I base...