The location-based smartphone game Stadtflucht (German for urban flight or city escape) is an explorative prototype conceived as a research tool to analyze the perception of urban space. Our overall research on game experiences aims to foster active recreation in urban environments, facilitate the assessment of users' perception, and encourage their participation in urban planning processes. This article assesses how the prototype was able to engage participants in a playful manner with the built environment in a study in Frankfurt am Main, Germany. First, we introduce location-based games as a suitable research tool to achieve this type of playful interaction. We then present the theoretical frame-work for the use of smartphone technology ...
This article provides a historical overview of the development of urban, location-based, and hybrid-...
Checking-in various venues in our surrounding environment via location-based apps like foursquare is...
This book addresses the topic of playable cities, which use the ‘smartness’ of digital cities to off...
The location-based smartphone game Stadtflucht (German for urban flight or city escape) is an explor...
This article addresses the question of how different health games involve real world locations. A us...
The scientific aim of this contribution is to explore the topic of Location Based Mobile Game (LBMG)...
Owing to increasing cases of sedentary lifestyles and their negative impact on health, practical sol...
Location-based activities can challenge citizens to explore their neighbourhood in new playful ways....
In the digital age, while people generally benefit from this, they also face some health issues due ...
The first book to exhaustively review key recent research into playability in smart and digital citi...
The use of games as a method for planning and designing cities is often associated with visualisatio...
Part 2: Short papersInternational audienceWe present an approach to geometry learning that is based ...
While much attention in location-based game and wearable research is about their benefits as in-clas...
This article provides a historical overview of the development of urban, location-based, and hybrid-...
Checking-in various venues in our surrounding environment via location-based apps like foursquare is...
This book addresses the topic of playable cities, which use the ‘smartness’ of digital cities to off...
The location-based smartphone game Stadtflucht (German for urban flight or city escape) is an explor...
This article addresses the question of how different health games involve real world locations. A us...
The scientific aim of this contribution is to explore the topic of Location Based Mobile Game (LBMG)...
Owing to increasing cases of sedentary lifestyles and their negative impact on health, practical sol...
Location-based activities can challenge citizens to explore their neighbourhood in new playful ways....
In the digital age, while people generally benefit from this, they also face some health issues due ...
The first book to exhaustively review key recent research into playability in smart and digital citi...
The use of games as a method for planning and designing cities is often associated with visualisatio...
Part 2: Short papersInternational audienceWe present an approach to geometry learning that is based ...
While much attention in location-based game and wearable research is about their benefits as in-clas...
This article provides a historical overview of the development of urban, location-based, and hybrid-...
Checking-in various venues in our surrounding environment via location-based apps like foursquare is...
This book addresses the topic of playable cities, which use the ‘smartness’ of digital cities to off...