Post-processing antialiasing methods are well suited for deferred shading because they decouple anti...
International audience3D models are subject to a wide variety of processing operations such as compr...
Journal ArticleFor 3D surface reconstruction problems with noisy and incomplete range data measured ...
Bump-maps, like texture maps or any other maps consisting of discretely stored data have to be prope...
Veröffentlichung des Wilhelm-Schickard-Institut für Informatik Universität Tübinge
Environment-maps, like texture maps or any other maps consisting of discretely stored data have to b...
Textures that are magnified appears jagged, and therefore reconstruction filters using linear or cub...
Textures that are magnified appears jagged, and therefore reconstruction filters using linear or cub...
We present a new technique to render in real time objects which have part of their high frequency ge...
International audienceWe present Linear Efficient Antialiased Displacement and Reflectance (LEADR) m...
Procedural textures and image textures are commonplace in graphics today, finding uses in such place...
Journal ArticleThis paper introduces a method for smoothing complex, noisy surfaces, while preservin...
International audienceSpherical filtering is fundamental to many problems in image synthesis, such a...
Abstract—Applying non-linear transfer functions and look-up tables to procedural functions (such as ...
International audienceColor map textures applied directly to surfaces, to geometric microsurface det...
Post-processing antialiasing methods are well suited for deferred shading because they decouple anti...
International audience3D models are subject to a wide variety of processing operations such as compr...
Journal ArticleFor 3D surface reconstruction problems with noisy and incomplete range data measured ...
Bump-maps, like texture maps or any other maps consisting of discretely stored data have to be prope...
Veröffentlichung des Wilhelm-Schickard-Institut für Informatik Universität Tübinge
Environment-maps, like texture maps or any other maps consisting of discretely stored data have to b...
Textures that are magnified appears jagged, and therefore reconstruction filters using linear or cub...
Textures that are magnified appears jagged, and therefore reconstruction filters using linear or cub...
We present a new technique to render in real time objects which have part of their high frequency ge...
International audienceWe present Linear Efficient Antialiased Displacement and Reflectance (LEADR) m...
Procedural textures and image textures are commonplace in graphics today, finding uses in such place...
Journal ArticleThis paper introduces a method for smoothing complex, noisy surfaces, while preservin...
International audienceSpherical filtering is fundamental to many problems in image synthesis, such a...
Abstract—Applying non-linear transfer functions and look-up tables to procedural functions (such as ...
International audienceColor map textures applied directly to surfaces, to geometric microsurface det...
Post-processing antialiasing methods are well suited for deferred shading because they decouple anti...
International audience3D models are subject to a wide variety of processing operations such as compr...
Journal ArticleFor 3D surface reconstruction problems with noisy and incomplete range data measured ...