With technological advance, virtuality and virtual consumption have been evolving to become increasingly important in marketing landscapes worldwide. Theoretical and methodological approaches for study of virtuality and consumption, however, have not kept pace. In terms of theoretical approach, the existing literature has been primarily focused on virtual consumption in virtuality as a place of “de-localization” and “de-realization”. In terms of methodological approach, there have been various conflicting opinions concerning different methodological procedures to be followed. Moreover, in terms of empirical study, there is little existing literature dealing with virtuality and virtual consumption in context other than western. Given the fac...
While (Koufaris 2002) noted that electronic commerce must be understood from the perspective that we...
Virtual worlds are 3D, online, persistent, multi-user environments where users interact through avat...
The dynamic development of new technologies influences consumers in many different ways reaching far...
With technological advance, virtuality and virtual consumption have been evolving to become increasi...
Rapidly expanding virtual goods markets and virtual economy are thriving worldwide in general, and i...
Virtual consumption involves consuming virtual goods in cyberspace. Virtual consumption activities a...
Virtual consumption, or consumption of virtual goods and property, has become a major economic activ...
Virtual worlds and 'the Internet' in general are highly popular in the People's Republic of China. T...
Virtual worlds are 3D online persistent multi-user environments where users interact through avatars...
An explanation of player motivations in purchasing commodities in virtual worlds provides the founda...
http://www.acrwebsite.org/volumes/display.asp?id=15029International audienceThis paper aims to impro...
In recent years, the study of online consumption behavior has gradually formed its research system a...
In the rapidly evolving technological landscape, social media platforms have transformed, embracing ...
Introduced the concept of “ergodic theory” and “cultural omnivore”, this article takes Masters In Fo...
This chapter examines virtuality and reality in the context of economic affairs. Digital objects and...
While (Koufaris 2002) noted that electronic commerce must be understood from the perspective that we...
Virtual worlds are 3D, online, persistent, multi-user environments where users interact through avat...
The dynamic development of new technologies influences consumers in many different ways reaching far...
With technological advance, virtuality and virtual consumption have been evolving to become increasi...
Rapidly expanding virtual goods markets and virtual economy are thriving worldwide in general, and i...
Virtual consumption involves consuming virtual goods in cyberspace. Virtual consumption activities a...
Virtual consumption, or consumption of virtual goods and property, has become a major economic activ...
Virtual worlds and 'the Internet' in general are highly popular in the People's Republic of China. T...
Virtual worlds are 3D online persistent multi-user environments where users interact through avatars...
An explanation of player motivations in purchasing commodities in virtual worlds provides the founda...
http://www.acrwebsite.org/volumes/display.asp?id=15029International audienceThis paper aims to impro...
In recent years, the study of online consumption behavior has gradually formed its research system a...
In the rapidly evolving technological landscape, social media platforms have transformed, embracing ...
Introduced the concept of “ergodic theory” and “cultural omnivore”, this article takes Masters In Fo...
This chapter examines virtuality and reality in the context of economic affairs. Digital objects and...
While (Koufaris 2002) noted that electronic commerce must be understood from the perspective that we...
Virtual worlds are 3D, online, persistent, multi-user environments where users interact through avat...
The dynamic development of new technologies influences consumers in many different ways reaching far...