While students are often attracted to opportunities to learn how to use software applications commonly employed by digital artists and designers, the fact remains that time spent on purely software-based instruction in the classroom is time that could arguably be better spent on exploring the broader conceptual issues of making digital work. This presentation begins to frame an argument for the comprehensive integration of code-based technologies, such as HTML, CSS, JavaScript, Processing/Java, openFrameworks/C++, and Objective-C, into digital art and design foundation curricula. This integration holds the potential to position code-based technologies as new media for teaching art and design alongside relevant critical and analytical thinki...
Programming plays a huge role in the world that surrounds us, and though its uses are often purely f...
In the lights of the Information Renaissance, like the unavoidable transformation of everyday practi...
With ever-increasing digital workspaces and technologies, we have reached a point where almost every...
Digital Foundations is a growing trend in art schools across the country providing new opportunities...
Many teaching artists interested in code and technology struggle their way through years of self tea...
The aim of the chapter is to reflect on and guide the design of coding from the perspective of creat...
In this contribution we present a didactical framework, meant for design students, to teach coding a...
Art education is often considered as a program to utilize students\u27 creative and critical thinkin...
Programming is becoming a part of the school curricula in Norway both in lower and upper secondary e...
Over the last few years, there is growing evidence supporting the acquisition of 21st- century skill...
The technological development has raised awareness for the importance of digital competence and comp...
Creative coding, or artistic creation through the medium of program instructions, is constantly gain...
Learning never stops, and neither does teaching. Stimulating critical thinking at the university pla...
The purpose of this study was to look at whether programming should be introduced as a new material ...
Abstract: Teaching computer programming to artists and designers with no prior programming experienc...
Programming plays a huge role in the world that surrounds us, and though its uses are often purely f...
In the lights of the Information Renaissance, like the unavoidable transformation of everyday practi...
With ever-increasing digital workspaces and technologies, we have reached a point where almost every...
Digital Foundations is a growing trend in art schools across the country providing new opportunities...
Many teaching artists interested in code and technology struggle their way through years of self tea...
The aim of the chapter is to reflect on and guide the design of coding from the perspective of creat...
In this contribution we present a didactical framework, meant for design students, to teach coding a...
Art education is often considered as a program to utilize students\u27 creative and critical thinkin...
Programming is becoming a part of the school curricula in Norway both in lower and upper secondary e...
Over the last few years, there is growing evidence supporting the acquisition of 21st- century skill...
The technological development has raised awareness for the importance of digital competence and comp...
Creative coding, or artistic creation through the medium of program instructions, is constantly gain...
Learning never stops, and neither does teaching. Stimulating critical thinking at the university pla...
The purpose of this study was to look at whether programming should be introduced as a new material ...
Abstract: Teaching computer programming to artists and designers with no prior programming experienc...
Programming plays a huge role in the world that surrounds us, and though its uses are often purely f...
In the lights of the Information Renaissance, like the unavoidable transformation of everyday practi...
With ever-increasing digital workspaces and technologies, we have reached a point where almost every...