In this paper we consider the Markov decision process with finite state and action spaces at the criterion of average reward per unit time. We will consider the method of value oriented successive approximations which has been extensively studied by Van Nunen for the total reward case. Under various conditions which guarantee the gain of the process to be independent of the starting state and a strong aperiodicity assumption we show that the method converges and produces e-optimal policies
The first part of this survey paper is devoted to derive under rather weak conditions, which don't g...
The first part of this survey paper is devoted to derive under rather weak conditions, which don't g...
The first part of this survey paper is devoted to derive under rather weak conditions, which don't g...
We consider the Markov decision process with finite state and action spaces at the criterion of aver...
We consider the Markov decision process with finite state and action spaces at the criterion of aver...
We consider the Markov decision process with finite state and action spaces at the criterion of aver...
Markov decision processes which allow for an unbounded reward structure are considered. Conditions a...
This paper considers two-person zero-sum Markov games with finitely many states and actions with the...
The aim of this paper is to give an overview of recent developments in the area of successive approx...
The aim of this paper is to give an overview of recent developments in the area of successive approx...
The aim of this paper is to give a survey of recent developments in the area of successive approxima...
The aim of this paper is to give a survey of recent developments in the area of successive approxima...
The aim of this paper is to give a survey of recent developments in the area of successive approxima...
This paper presents a policy improvement-value approximation algorithm for the average reward Markov...
The aim of this paper is to give a survey of recent developments in the area of successive approxima...
The first part of this survey paper is devoted to derive under rather weak conditions, which don't g...
The first part of this survey paper is devoted to derive under rather weak conditions, which don't g...
The first part of this survey paper is devoted to derive under rather weak conditions, which don't g...
We consider the Markov decision process with finite state and action spaces at the criterion of aver...
We consider the Markov decision process with finite state and action spaces at the criterion of aver...
We consider the Markov decision process with finite state and action spaces at the criterion of aver...
Markov decision processes which allow for an unbounded reward structure are considered. Conditions a...
This paper considers two-person zero-sum Markov games with finitely many states and actions with the...
The aim of this paper is to give an overview of recent developments in the area of successive approx...
The aim of this paper is to give an overview of recent developments in the area of successive approx...
The aim of this paper is to give a survey of recent developments in the area of successive approxima...
The aim of this paper is to give a survey of recent developments in the area of successive approxima...
The aim of this paper is to give a survey of recent developments in the area of successive approxima...
This paper presents a policy improvement-value approximation algorithm for the average reward Markov...
The aim of this paper is to give a survey of recent developments in the area of successive approxima...
The first part of this survey paper is devoted to derive under rather weak conditions, which don't g...
The first part of this survey paper is devoted to derive under rather weak conditions, which don't g...
The first part of this survey paper is devoted to derive under rather weak conditions, which don't g...