This chapter reviews some results from the literature in which power indices related to the Shapley value are developed. First, a class of power indices for so-called effectivity functions is axiomatically characterized, based on [1]. An effectivity function describes for each coalition of players each set of alternatives such that the coalition can make sure that the final alternative is in that set. As a special case, the Owen-Shapley spatial power index as proposed in [2] is obtained. Second, following [3], a class of power indices for situations in which subsets of players control other players is described. Examples of such situations include financial structures in which firms and other shareholders exercise control through shares in ...
In this paper, we characterize two power indices introduced in [1] using two different modifications...
Abstract. This paper revisits the concept of power indices to evaluate the economic strength of indi...
Power indices are commonly required to assign at least as much power to a player endowed with some g...
This chapter reviews some results from the literature in which power indices related to the Shapley ...
Some properties of the Shapley-Shubik index are presented in this chapter, along with indications as...
We generalize the notion of power index for simple games to different orders of criticality, where t...
We describe voting mechanisms to study voting systems. The classical power indices applied to simple...
Assuming a 'spectrum' or ordering of the players of a coalitional game, as in a political spectrum i...
In this paper, we review and compare the main power indices to be found in the literature, that is t...
Power indices in simple games measure the relevance of a player through her ability in being critica...
ABSTRACT. We study a basic sequential model for the formation of winning coalitions in a simple game...
We axiomatically develop a class of power indices for effectivity functions, both for the case where...
Transferable utility games with an additional power structure on the coalitions are considered. This...
Abstract Power indices are commonly required to assign at least as much power to a player endowed wi...
In the paper we introduce weighted and restricted versions of the Deegan-Packel power index. We show...
In this paper, we characterize two power indices introduced in [1] using two different modifications...
Abstract. This paper revisits the concept of power indices to evaluate the economic strength of indi...
Power indices are commonly required to assign at least as much power to a player endowed with some g...
This chapter reviews some results from the literature in which power indices related to the Shapley ...
Some properties of the Shapley-Shubik index are presented in this chapter, along with indications as...
We generalize the notion of power index for simple games to different orders of criticality, where t...
We describe voting mechanisms to study voting systems. The classical power indices applied to simple...
Assuming a 'spectrum' or ordering of the players of a coalitional game, as in a political spectrum i...
In this paper, we review and compare the main power indices to be found in the literature, that is t...
Power indices in simple games measure the relevance of a player through her ability in being critica...
ABSTRACT. We study a basic sequential model for the formation of winning coalitions in a simple game...
We axiomatically develop a class of power indices for effectivity functions, both for the case where...
Transferable utility games with an additional power structure on the coalitions are considered. This...
Abstract Power indices are commonly required to assign at least as much power to a player endowed wi...
In the paper we introduce weighted and restricted versions of the Deegan-Packel power index. We show...
In this paper, we characterize two power indices introduced in [1] using two different modifications...
Abstract. This paper revisits the concept of power indices to evaluate the economic strength of indi...
Power indices are commonly required to assign at least as much power to a player endowed with some g...