We initiate the study of the algorithmic foundations of games in which a set of cops has to guard a region in a graph (or digraph) against a robber. The robber and the cops are placed on vertices of the graph; they take turns in moving to adjacent vertices (or staying). The goal of the robber is to enter the guarded region at a vertex with no cop on it. The problem is to find the minimum number of cops needed to prevent the robber from entering the guarded region. The problem is highly non-trivial even if the robber’s or the cops’ regions are restricted to very simple graphs. The computational complexity of the problem depends heavily on the chosen restriction. In particular, if the robber’s region is only a path, then the problem can be so...
AbstractA cop wants to locate a robber hiding among the vertices of a graph. A round of the game con...
In a game of Cops and Robbers on graphs, usually the cops' objective is to capture the robber---a si...
International audienceWe define and study the following two-player game on a graph G. Let k ∈ N *. A...
We initiate the study of the algorithmic foundations of games in which a set of cops has to guard a ...
We initiate the study of the algorithmic foundations of games in which a set of cops has to guard a ...
We initiate the study of the algorithmic foundations of games in which a set of cops has to guard a ...
We initiate the study of the algorithmic foundations of games in which a set of cops has to guard a ...
We initiate the study of the algorithmic foundations of games in which a set of cops has to guard a ...
AbstractA cop–robber guarding game is played by the robber-player and the cop-player on a graph G wi...
AbstractA team of mobile agents, called guards, tries to keep an intruder out of an assigned area by...
AbstractA team of mobile agents, called guards, tries to keep an intruder out of an assigned area by...
AbstractA cop–robber guarding game is played by the robber-player and the cop-player on a graph G wi...
AbstractConsider the following game of a cop locating a robber on a connected graph. At each turn, t...
We consider “Containment”: a variation of the graph pursuit game of Cops and Robber in which cops mo...
AbstractThe Cops and Robbers game as originally defined independently by Quilliot and by Nowakowski ...
AbstractA cop wants to locate a robber hiding among the vertices of a graph. A round of the game con...
In a game of Cops and Robbers on graphs, usually the cops' objective is to capture the robber---a si...
International audienceWe define and study the following two-player game on a graph G. Let k ∈ N *. A...
We initiate the study of the algorithmic foundations of games in which a set of cops has to guard a ...
We initiate the study of the algorithmic foundations of games in which a set of cops has to guard a ...
We initiate the study of the algorithmic foundations of games in which a set of cops has to guard a ...
We initiate the study of the algorithmic foundations of games in which a set of cops has to guard a ...
We initiate the study of the algorithmic foundations of games in which a set of cops has to guard a ...
AbstractA cop–robber guarding game is played by the robber-player and the cop-player on a graph G wi...
AbstractA team of mobile agents, called guards, tries to keep an intruder out of an assigned area by...
AbstractA team of mobile agents, called guards, tries to keep an intruder out of an assigned area by...
AbstractA cop–robber guarding game is played by the robber-player and the cop-player on a graph G wi...
AbstractConsider the following game of a cop locating a robber on a connected graph. At each turn, t...
We consider “Containment”: a variation of the graph pursuit game of Cops and Robber in which cops mo...
AbstractThe Cops and Robbers game as originally defined independently by Quilliot and by Nowakowski ...
AbstractA cop wants to locate a robber hiding among the vertices of a graph. A round of the game con...
In a game of Cops and Robbers on graphs, usually the cops' objective is to capture the robber---a si...
International audienceWe define and study the following two-player game on a graph G. Let k ∈ N *. A...