Most e-learning environments which utilize user feedback or profiles, collect such information based on questionnaires, resulting very often in incomplete answers, and sometimes deliberate misleading input. In this work, we present a mechanism which compiles feedback related to the behavioral state of the user (e.g. level of interest) in the context of reading an electronic document; this is achieved using a non-intrusive scheme, which uses a simple web camera to detect and track the head, eye and hand movements and provides an estimation of the level of interest and engagement with the use of a neuro-fuzzy network initialized from evidence from the idea of Theory of Mind and trained from expert- annotated data. The user does not need to in...
The accuracy of a user model typically depends on the amount and quality of information available o...
Noninvasive behavior observation techniques allow more natural human behavior assessment experiments...
The research field, covered by this thesis is strongly related to recognition and modelling of human...
Most e-learning environments which utilize user feedback or profiles, collect such information based...
User attention recognition in front of a monitor or a specific task is a crucial issue in many appli...
Users’ eyes can be a meaningful source of information for e-learning systems. What we look at, and t...
When users of computer systems are given the opportunity to provide feedback on their preferences or...
We propose an e-learning scenario where eye tracking is exploited to get valuable data about user be...
Sustained attention is a cognitive state where the learners’ attention is completely focused on the ...
New methods to deliver education at distance are rapidly emerging. One of the most promising method ...
Eye tracking technologies can support several types of perception processes and verbal/visual user p...
Besides proposing a short survey of eye tracking studies directly or indirectly connected with e-lea...
The interaction with the various learners in a Massive Open Online Course (MOOC) is often complex. C...
This project aims to detect one's visual and cognitive behavior via analyzing his/her eye movement c...
In recent years, there has been substantial research on ex-ploring how AI can contribute to Human-Co...
The accuracy of a user model typically depends on the amount and quality of information available o...
Noninvasive behavior observation techniques allow more natural human behavior assessment experiments...
The research field, covered by this thesis is strongly related to recognition and modelling of human...
Most e-learning environments which utilize user feedback or profiles, collect such information based...
User attention recognition in front of a monitor or a specific task is a crucial issue in many appli...
Users’ eyes can be a meaningful source of information for e-learning systems. What we look at, and t...
When users of computer systems are given the opportunity to provide feedback on their preferences or...
We propose an e-learning scenario where eye tracking is exploited to get valuable data about user be...
Sustained attention is a cognitive state where the learners’ attention is completely focused on the ...
New methods to deliver education at distance are rapidly emerging. One of the most promising method ...
Eye tracking technologies can support several types of perception processes and verbal/visual user p...
Besides proposing a short survey of eye tracking studies directly or indirectly connected with e-lea...
The interaction with the various learners in a Massive Open Online Course (MOOC) is often complex. C...
This project aims to detect one's visual and cognitive behavior via analyzing his/her eye movement c...
In recent years, there has been substantial research on ex-ploring how AI can contribute to Human-Co...
The accuracy of a user model typically depends on the amount and quality of information available o...
Noninvasive behavior observation techniques allow more natural human behavior assessment experiments...
The research field, covered by this thesis is strongly related to recognition and modelling of human...