Solving games is a challenging and attractive task in the domain of Artificial Intelligence. Despite enormous progress, solving increasingly difficult games or game positions continues to pose hard technical challenges. Over the last twenty years, algorithms based on the concept of proof and disproof numbers have become dominating techniques for game solving. Prominent examples include solving the game of checkers to be a draw, and developing checkmate solvers for shogi, which can find mates that take over a thousand moves. This article provides an overview of the research on Proof-Number Search and its many variants and enhancements
Depth-first proof-number search (df-pn) is powerful AND/OR tree search to solve positions in games. ...
The game of Arimaa is a strategic board game that has proved to be a challenge to computers. Not onl...
The game of Arimaa is a strategic board game that has proved to be a challenge to computers. Not onl...
Solving games is a challenging and attractive task in the domain of Artificial Intelligence. Despite...
Summary. Proof-Number (PN) search is a best-first adversarial search algorithm especially suited for...
Proof-number (pn) search is a best-first adversarial search algorithm especially suited for finding ...
Proof-number (pn) search is a best-first adversarial search algorithm especially suited for finding ...
Proof-number (pn) search is a best-first adversarial search algorithm especially suited for finding ...
Proof-number (pn) search is a best-first adversarial search algorithm especially suited for finding ...
Proof-number (pn) search is a best-first adversarial search algorithm especially suited for finding ...
We present Generalized Proof Number Search (GPNS), a Proof Number based algorithm able to prove posi...
Proof-number search (pn-search) has been successfully applied to games such as connect-four, qubic a...
Proof-number search (pn-search) has been successfully applied to games such as connect-four, qubic a...
We present Generalized Proof Number Search (GPNS), a Proof Number based algorithm able to prove posi...
A game tree algorithm is an algorithm computing the minimax value of the root of a game tree. Two we...
Depth-first proof-number search (df-pn) is powerful AND/OR tree search to solve positions in games. ...
The game of Arimaa is a strategic board game that has proved to be a challenge to computers. Not onl...
The game of Arimaa is a strategic board game that has proved to be a challenge to computers. Not onl...
Solving games is a challenging and attractive task in the domain of Artificial Intelligence. Despite...
Summary. Proof-Number (PN) search is a best-first adversarial search algorithm especially suited for...
Proof-number (pn) search is a best-first adversarial search algorithm especially suited for finding ...
Proof-number (pn) search is a best-first adversarial search algorithm especially suited for finding ...
Proof-number (pn) search is a best-first adversarial search algorithm especially suited for finding ...
Proof-number (pn) search is a best-first adversarial search algorithm especially suited for finding ...
Proof-number (pn) search is a best-first adversarial search algorithm especially suited for finding ...
We present Generalized Proof Number Search (GPNS), a Proof Number based algorithm able to prove posi...
Proof-number search (pn-search) has been successfully applied to games such as connect-four, qubic a...
Proof-number search (pn-search) has been successfully applied to games such as connect-four, qubic a...
We present Generalized Proof Number Search (GPNS), a Proof Number based algorithm able to prove posi...
A game tree algorithm is an algorithm computing the minimax value of the root of a game tree. Two we...
Depth-first proof-number search (df-pn) is powerful AND/OR tree search to solve positions in games. ...
The game of Arimaa is a strategic board game that has proved to be a challenge to computers. Not onl...
The game of Arimaa is a strategic board game that has proved to be a challenge to computers. Not onl...