The metaverse, which is “a post-reality universe, a place where physical reality and digital virtuality mix,” offers new ways to learn that are very exciting. The metaverse technology has several features that can be used to learn and teach in a way that is immersive and hands-on. It can keep people interested in the content, allow for real-time social connections, and make learning more active. It also lets us navigate some of the problems with traditional education, such as being stuck in one place and not being able to personalize or work together. With the metaverse, learning can be more interactive, personalized, and team based. How can we make learning the best it can be in the Metaverse? How do the unique parts of the metaverse, s...
The COVID-19 pandemic has brought about significant changes in people’s lifestyles, with the educati...
Drawing upon a section of the co-created learning development (LD) Manifesto (ALDinHE, 2018), in thi...
To create a completely immersive, highly spatiotemporal, and self-sustaining virtual shared place fo...
The Metaverse is a post-reality universe, a perpetual multi-user environment that combines physical ...
In the past year the word “metaverse” seems to have become ever more present in an array of publicat...
Abstract - The relevance of technology advances in the classroom has been underscored by the post-pa...
Digital disruption in the world of education refers to the impact of technology on traditional educa...
In recent times there has been increasing talk about the metaverse, augmented and immersive reality...
The metaverse, as a more advanced form of virtual reality, has great potential for education because...
This paper explores how the Metaverse can be used in the context of learning and collaboration. In i...
Abstract The Metaverse has been the centre of attraction for educationists for quite ...
Traditional education has been updated with the development of information technology in human histo...
Metaverse is getting a lot of attention. Until now, the use of virtual space has mainly been enterta...
In 2009, an interesting Second Life project brings Moodle into virtual reality. This is the first ex...
The Internet is a global system of interconnection of a network. People can communicate easily whene...
The COVID-19 pandemic has brought about significant changes in people’s lifestyles, with the educati...
Drawing upon a section of the co-created learning development (LD) Manifesto (ALDinHE, 2018), in thi...
To create a completely immersive, highly spatiotemporal, and self-sustaining virtual shared place fo...
The Metaverse is a post-reality universe, a perpetual multi-user environment that combines physical ...
In the past year the word “metaverse” seems to have become ever more present in an array of publicat...
Abstract - The relevance of technology advances in the classroom has been underscored by the post-pa...
Digital disruption in the world of education refers to the impact of technology on traditional educa...
In recent times there has been increasing talk about the metaverse, augmented and immersive reality...
The metaverse, as a more advanced form of virtual reality, has great potential for education because...
This paper explores how the Metaverse can be used in the context of learning and collaboration. In i...
Abstract The Metaverse has been the centre of attraction for educationists for quite ...
Traditional education has been updated with the development of information technology in human histo...
Metaverse is getting a lot of attention. Until now, the use of virtual space has mainly been enterta...
In 2009, an interesting Second Life project brings Moodle into virtual reality. This is the first ex...
The Internet is a global system of interconnection of a network. People can communicate easily whene...
The COVID-19 pandemic has brought about significant changes in people’s lifestyles, with the educati...
Drawing upon a section of the co-created learning development (LD) Manifesto (ALDinHE, 2018), in thi...
To create a completely immersive, highly spatiotemporal, and self-sustaining virtual shared place fo...