How can games improve the social ties and living conditions of unaddressed audiences in Eindhoven? In a city that is increasingly relying on technology to connect to its citizens, how can those not participating in the tech-craze be reached? This particular topic shaped the talk show held during the Data Studio and Games for Cities Game Jam on the 22nd of March at the Designhuis in Eindhoven. Unlike the previous talk shows in Amsterdam and Utrecht this was more of a briefing informing the parameters of the subsequent game jam. Nevertheless, this briefing saw the clash of data deserts, preconceptions, and game parameters, resulting in new insights into games for cities
With the development of technology, in a city context , the topic of smart city has become more and ...
http://dx.doi.org/10.1145/2556288.2557053As information technology is increasingly embedded in our c...
The ‘smart city’ vision is popular, but it lacks citizen perspectives. The aim of this study was to ...
How can games improve the social ties and living conditions of unaddressed audiences in Eindhoven? I...
What obstacles for game designers arise from the tension between gathering data from citizens and ad...
This post will deal with The Inclusive City Game Talk Show held on the 23rd of November 2016 at Wijk...
How can city games staged in public spaces activate citizens around the theme of the circular econom...
How do you design useful games for a neighborhood that houses about 170 different nationalities? Thi...
What are the opportunities and complications of a match between city challenges and game designers? ...
Cities are becoming increasingly complex, both in terms of their social and cultural context, and in...
Cities are becoming increasingly complex, both in terms of their social and cultural context, and in...
The term ‘smart cities’ is contested: its interpretation is becoming ever broader, often to accommod...
An understanding of cities as open systems whose agents act on them simultaneously from below and ab...
As information technology is increasingly embedded in our cities, opportunities arise to design nove...
The use of games as a method for planning and designing cities is often associated with visualisatio...
With the development of technology, in a city context , the topic of smart city has become more and ...
http://dx.doi.org/10.1145/2556288.2557053As information technology is increasingly embedded in our c...
The ‘smart city’ vision is popular, but it lacks citizen perspectives. The aim of this study was to ...
How can games improve the social ties and living conditions of unaddressed audiences in Eindhoven? I...
What obstacles for game designers arise from the tension between gathering data from citizens and ad...
This post will deal with The Inclusive City Game Talk Show held on the 23rd of November 2016 at Wijk...
How can city games staged in public spaces activate citizens around the theme of the circular econom...
How do you design useful games for a neighborhood that houses about 170 different nationalities? Thi...
What are the opportunities and complications of a match between city challenges and game designers? ...
Cities are becoming increasingly complex, both in terms of their social and cultural context, and in...
Cities are becoming increasingly complex, both in terms of their social and cultural context, and in...
The term ‘smart cities’ is contested: its interpretation is becoming ever broader, often to accommod...
An understanding of cities as open systems whose agents act on them simultaneously from below and ab...
As information technology is increasingly embedded in our cities, opportunities arise to design nove...
The use of games as a method for planning and designing cities is often associated with visualisatio...
With the development of technology, in a city context , the topic of smart city has become more and ...
http://dx.doi.org/10.1145/2556288.2557053As information technology is increasingly embedded in our c...
The ‘smart city’ vision is popular, but it lacks citizen perspectives. The aim of this study was to ...