The gap between research and design practice has long been a concern for the HCI community. In this article, we explore how different translations of HCI knowledge might bridge this gap. A literature review characterizes the gap as having two key dimensions - one between general theory and particular artefacts and a second between academic HCI research and professional UX design practice. We report on a 5-year engagement between HCI researchers and a major media company to explore how a particular piece of HCI research, the trajectories conceptual framework, might be translated for and with UX practitioners. We present various translations of this framework and fit them into the gap we previously identified. This leads us to refine the idea...
This commentary will not predict future directions of HCI, or impose a research agenda. Rather, I wi...
Falling costs and the wider availability of computational components, platforms and ecosystems have ...
Presented at DIS 2006, the Symposium on Designing Interactive Systems, the 6th ACM conference on Des...
The gap between research and design practice has long been a concern for the HCI community. In this ...
Thesis (Ph.D.)--University of Washington, 2020Successfully bridging research and practice in Human-C...
There is an undesirable gap between HCI research aimed at influencing interaction design practice an...
One major challenge for the academic Human-Computer Interaction (HCI) research community is the adop...
The article discusses conflicts that exist between the science and design disciplines that comprise ...
Theory has an important place in HCI research in healthcare. However, resources on this area are spr...
The field of Sustainable HCI has grown significantly in recent years, yielding a great body of knowl...
One of the major challenges in the emerging interdisciplinary field of human-computer interaction (H...
The human-computer interaction (HCI) has had a long and troublesome relationship to the role of ‘sci...
UX is now an acknowledged business process across several industries. Having grown out of Human Fact...
Human–computer interaction (HCI) practice has emerged as a research domain in the HCI field and is g...
We present a case study of how Human-Computer Interaction (HCI) theory is reused within the field. W...
This commentary will not predict future directions of HCI, or impose a research agenda. Rather, I wi...
Falling costs and the wider availability of computational components, platforms and ecosystems have ...
Presented at DIS 2006, the Symposium on Designing Interactive Systems, the 6th ACM conference on Des...
The gap between research and design practice has long been a concern for the HCI community. In this ...
Thesis (Ph.D.)--University of Washington, 2020Successfully bridging research and practice in Human-C...
There is an undesirable gap between HCI research aimed at influencing interaction design practice an...
One major challenge for the academic Human-Computer Interaction (HCI) research community is the adop...
The article discusses conflicts that exist between the science and design disciplines that comprise ...
Theory has an important place in HCI research in healthcare. However, resources on this area are spr...
The field of Sustainable HCI has grown significantly in recent years, yielding a great body of knowl...
One of the major challenges in the emerging interdisciplinary field of human-computer interaction (H...
The human-computer interaction (HCI) has had a long and troublesome relationship to the role of ‘sci...
UX is now an acknowledged business process across several industries. Having grown out of Human Fact...
Human–computer interaction (HCI) practice has emerged as a research domain in the HCI field and is g...
We present a case study of how Human-Computer Interaction (HCI) theory is reused within the field. W...
This commentary will not predict future directions of HCI, or impose a research agenda. Rather, I wi...
Falling costs and the wider availability of computational components, platforms and ecosystems have ...
Presented at DIS 2006, the Symposium on Designing Interactive Systems, the 6th ACM conference on Des...