We present a system called Tuner to systematically analyze the parameter space of com- plex computer simulations, which are time consuming to run and consequently cannot be exhaustively sampled. We begin with a sparse initial sampling of the parameter space, then use these samples to create a fast emulator of the simulation. Analyzing this emulator gives the user insight on further sampling the simulation. Tuner guides the user through sampling and provides tools to find optimal parameter settings of up to two objective functions and perform sensitivity analysis. We present use-cases from the domain of image segmentation algorithms. Since our method must utilize samples of the simulation and relies on an inherently interactive visualization...
Hyper-volume visualization is designed to provide simple and fully explanatory images that give comp...
This paper proposes a new experimental framework within which evidence regarding the perceptual char...
Computer generated imagery is vital to the entertainment industry in the production of games and fil...
Visualization techniques are key to leveraging human experience, knowledge, and intuition when estab...
Abstract — Image analysis algorithms are often highly parameterized and much human input is needed t...
As the visual effect and movie industries are striving for realism and high fidelity images, physica...
This thesis proposes new analysis tools for simulation models in the presence of data. To achieve a ...
Summarization: Computer graphics algorithms have for long dealt with simulation of physics: simulati...
In most graphics and visualization applications, the effects of the mapping parameters on the output...
There is a need to visualize multi-billion voxel data sets. Hardware accelerated rendering currently...
International audienceWhile many parallel visualization tools now provide in situ visualization capa...
AbstractWith the ever-increasing complexity, accuracy, dimensionality, and size of simulations, a st...
Abstract—Graphics artists commonly employ physically-based simulation for the generation of effects ...
The computation of high-fidelity images in real-time remains one of the key challenges for computer ...
In recent years, many dimensionality reduction (DR) algorithms have been proposed for visual analysi...
Hyper-volume visualization is designed to provide simple and fully explanatory images that give comp...
This paper proposes a new experimental framework within which evidence regarding the perceptual char...
Computer generated imagery is vital to the entertainment industry in the production of games and fil...
Visualization techniques are key to leveraging human experience, knowledge, and intuition when estab...
Abstract — Image analysis algorithms are often highly parameterized and much human input is needed t...
As the visual effect and movie industries are striving for realism and high fidelity images, physica...
This thesis proposes new analysis tools for simulation models in the presence of data. To achieve a ...
Summarization: Computer graphics algorithms have for long dealt with simulation of physics: simulati...
In most graphics and visualization applications, the effects of the mapping parameters on the output...
There is a need to visualize multi-billion voxel data sets. Hardware accelerated rendering currently...
International audienceWhile many parallel visualization tools now provide in situ visualization capa...
AbstractWith the ever-increasing complexity, accuracy, dimensionality, and size of simulations, a st...
Abstract—Graphics artists commonly employ physically-based simulation for the generation of effects ...
The computation of high-fidelity images in real-time remains one of the key challenges for computer ...
In recent years, many dimensionality reduction (DR) algorithms have been proposed for visual analysi...
Hyper-volume visualization is designed to provide simple and fully explanatory images that give comp...
This paper proposes a new experimental framework within which evidence regarding the perceptual char...
Computer generated imagery is vital to the entertainment industry in the production of games and fil...