Ubiquitous computing environments are becoming commonplace yet sound displays for them often lack consideration for contextual and embodied aspects. In addition, the audio displays have not been systematically examined as meaningful feedback. This thesis proposes a new framework for auditory display design for ubiquitous computing. The framework is created by synthesizing theories of acoustic communication and auditory display design; by designing and testing a ubiquitous computing prototype named socio-ec(h)o; and through a set of experimental studies focused on specific sound issues. Particular attention is given to an intensity-based gradient approach to feedback. This approach includes complex, environmental sound, and utilizes sonifica...
This paper presents an overview of the main features of sound design for games, and argues for a new...
The advent of mobile, wearable, and ubiquitous computing presents opportunities for audiocentric int...
Acoustic feedback controllers (AFCs) are typically applied to solve feedback problems evident in app...
This paper presents the design and some evaluation results from the auditory display model of an amb...
This paper presents the design and some evaluation results from the auditory display model of an amb...
This paper describes the prototype of a real-time responsive audio display for an ambient intelligen...
Peer-reviewedWe examine the use of auditory display for ubiquitous computing to extend the boundarie...
We describe an emergent field of considerable relevance to the au-ditory display community – that of...
ABSTRACT Our auditory perception skills enable us to selectively place one auditory channel in the c...
peer-reviewedThis thesis examines interactive sonification, in particular the design, implementatio...
This paper presents an overview of the main features of sound design for games, and argues for a new...
This paper explores an intensity-based approach to sound feedback in systems for embodied learning. ...
This paper describes the theoretical framework, design, implementation and results from an explorato...
A contemporary challenge when designing interactive artifacts is to take into account the wealth of ...
With the rise of ubiquitous computing, comes new possibilities for experiencing audio, visual and ta...
This paper presents an overview of the main features of sound design for games, and argues for a new...
The advent of mobile, wearable, and ubiquitous computing presents opportunities for audiocentric int...
Acoustic feedback controllers (AFCs) are typically applied to solve feedback problems evident in app...
This paper presents the design and some evaluation results from the auditory display model of an amb...
This paper presents the design and some evaluation results from the auditory display model of an amb...
This paper describes the prototype of a real-time responsive audio display for an ambient intelligen...
Peer-reviewedWe examine the use of auditory display for ubiquitous computing to extend the boundarie...
We describe an emergent field of considerable relevance to the au-ditory display community – that of...
ABSTRACT Our auditory perception skills enable us to selectively place one auditory channel in the c...
peer-reviewedThis thesis examines interactive sonification, in particular the design, implementatio...
This paper presents an overview of the main features of sound design for games, and argues for a new...
This paper explores an intensity-based approach to sound feedback in systems for embodied learning. ...
This paper describes the theoretical framework, design, implementation and results from an explorato...
A contemporary challenge when designing interactive artifacts is to take into account the wealth of ...
With the rise of ubiquitous computing, comes new possibilities for experiencing audio, visual and ta...
This paper presents an overview of the main features of sound design for games, and argues for a new...
The advent of mobile, wearable, and ubiquitous computing presents opportunities for audiocentric int...
Acoustic feedback controllers (AFCs) are typically applied to solve feedback problems evident in app...