The game design process is largely driven by practice. While some work has been done in academia targeting the definition of a theoretical foundation for the process of game design, these two communities rarely came together to discuss their perspective theories or processes. As a result, both communities work in isolation. The game industry is often involved in game-specific game design methodologies and academics are concerned with theoretical foundations. The goal of this workshop is to start a dialogue between the two communities and generate general themes and underlying theories. These theories will serve to aid game designers in constructing games, and help tool designers build tools that allow designers to focus on critical issues
This paper presents insights about design practices that can lead to effective and fun games for lea...
Are games worthy of academic attention? Can they be used effectively in the classroom, in the resear...
How do video game studies, as part of the digital humanities, inspire the design research community ...
This is an ongoing effort to make design learning fun and constructive. The process of designing, in...
Key Summary Points The design of games for learning requires knowledge of game design and of instruc...
Abstract: SGs represent an important opportunity for improving education thanks to their ability to ...
Games fill an important role in our society. They not only provide entertainment, but they also allo...
Integrating traditional learning content with the feeling of enjoyment that has made commercial vide...
In the past two decades, there has been a steadily increasing interest in the use of games for educa...
Game design is an art form that deals with inherently interactive artifacts. Game designers craft ga...
“Serious games ” are emerging as an important outgrowth of the video gaming in-dustry. Entertaining ...
Educational games (EG) as learning software have become more dominant in the educational industry an...
This paper examines the methods and systems of game design from the standpoint of existing method pr...
Game design is a very important part of the game development process. Creation of game content, brin...
While the importance of participatory design has been acknowledged broadly within the field of HCI, ...
This paper presents insights about design practices that can lead to effective and fun games for lea...
Are games worthy of academic attention? Can they be used effectively in the classroom, in the resear...
How do video game studies, as part of the digital humanities, inspire the design research community ...
This is an ongoing effort to make design learning fun and constructive. The process of designing, in...
Key Summary Points The design of games for learning requires knowledge of game design and of instruc...
Abstract: SGs represent an important opportunity for improving education thanks to their ability to ...
Games fill an important role in our society. They not only provide entertainment, but they also allo...
Integrating traditional learning content with the feeling of enjoyment that has made commercial vide...
In the past two decades, there has been a steadily increasing interest in the use of games for educa...
Game design is an art form that deals with inherently interactive artifacts. Game designers craft ga...
“Serious games ” are emerging as an important outgrowth of the video gaming in-dustry. Entertaining ...
Educational games (EG) as learning software have become more dominant in the educational industry an...
This paper examines the methods and systems of game design from the standpoint of existing method pr...
Game design is a very important part of the game development process. Creation of game content, brin...
While the importance of participatory design has been acknowledged broadly within the field of HCI, ...
This paper presents insights about design practices that can lead to effective and fun games for lea...
Are games worthy of academic attention? Can they be used effectively in the classroom, in the resear...
How do video game studies, as part of the digital humanities, inspire the design research community ...