With the increasing miniaturisation of computing and sensor technology, it is becoming common for electronics of all kinds to be integrated into clothing and other wearable items. Motion sensing technologies in particular have been used for a variety of consumer fitness and virtual reality applications for able-bodied people. This research explores the potential for affordable motion capture and haptic feedback technologies to be utilised in a rehabilitation context, with a specific focus on the hand. An iterative development process was used to adapt and improve an existing prototype haptic feedback glove in response to the unique challenges facing wearable device users in a rehabilitation context. Collaboration with physiotherapis...
© 2018 IEEE. This article describes the first steps in the development of a low-cost digital sensory...
Immersion and presence are important aspects of virtual reality (VR). Efforts are therefore being ma...
The present paper describes a data acquisition wearable device for hand rehabilitation. The main goa...
HAPTIC INTERFACES ENHANCE IMMERSIVE VIRTUAL EXPERIENCES BY SUP- PLEMENTING AUDITORY AND VISUAL STIMU...
Wearable devices are nowadays a common occurrence in the consumer industry. Typical applications ran...
In the modern world, due to an increased aging population, hand disability is becoming increasingly ...
Regaining fine motor skills (FMSs; that is, the ability to make precise and coordinated movements of...
The sense of touch plays a critical role in coordinating movement and facilitating interaction with ...
Stroke is one of the leading causes of death in the world, and in survivors is often accompanied by ...
The following document outlines the design process of a haptic feedback glove. The aim of this proje...
In the western world there is an issue in healthcare being created by an increasing number of people...
This document details a lab study into bimanual synchronised haptics, followed by the design of a pr...
Sensorized garments represent a breakthrough in wearable sensor technology. Sensorized garments have...
The thumb plays an important role in grasping or pinching activities. After an injury, it requires a...
Virtual Reality (VR) technology are increasingly used in complex engineering applications, and it ho...
© 2018 IEEE. This article describes the first steps in the development of a low-cost digital sensory...
Immersion and presence are important aspects of virtual reality (VR). Efforts are therefore being ma...
The present paper describes a data acquisition wearable device for hand rehabilitation. The main goa...
HAPTIC INTERFACES ENHANCE IMMERSIVE VIRTUAL EXPERIENCES BY SUP- PLEMENTING AUDITORY AND VISUAL STIMU...
Wearable devices are nowadays a common occurrence in the consumer industry. Typical applications ran...
In the modern world, due to an increased aging population, hand disability is becoming increasingly ...
Regaining fine motor skills (FMSs; that is, the ability to make precise and coordinated movements of...
The sense of touch plays a critical role in coordinating movement and facilitating interaction with ...
Stroke is one of the leading causes of death in the world, and in survivors is often accompanied by ...
The following document outlines the design process of a haptic feedback glove. The aim of this proje...
In the western world there is an issue in healthcare being created by an increasing number of people...
This document details a lab study into bimanual synchronised haptics, followed by the design of a pr...
Sensorized garments represent a breakthrough in wearable sensor technology. Sensorized garments have...
The thumb plays an important role in grasping or pinching activities. After an injury, it requires a...
Virtual Reality (VR) technology are increasingly used in complex engineering applications, and it ho...
© 2018 IEEE. This article describes the first steps in the development of a low-cost digital sensory...
Immersion and presence are important aspects of virtual reality (VR). Efforts are therefore being ma...
The present paper describes a data acquisition wearable device for hand rehabilitation. The main goa...